userAlex Webstercancel
branchrust_reboot/main/t1smgcancel

16 Commits over 61 Days - 0.01cph!

17 Days Ago
updated attachment targets, also turned viewmodel renderer back on
19 Days Ago
Re-assigned bones in viewmodel prefab (to fix invisible man viewmodel)
21 Days Ago
3p anim updates
21 Days Ago
deleted unused model prefabs
25 Days Ago
- Viewmodel animation updates - Added show bullet mesh states to animator - Reduced rotation sway to fix arm clipping issues
27 Days Ago
viewmodel - ammo state/ choosing correct reload states
27 Days Ago
viewmodel renderer setup
27 Days Ago
Added worldmodel prefab and icon
34 Days Ago
3p anims + updated worldmodel anims
42 Days Ago
viewmodel updates
43 Days Ago
attachments wip
47 Days Ago
t1 smg viewmodel updates - ironsights tweaked - skinning updates for springs - idle pose updated - bolt position poses - anim length changes to match smg in 1p and 3p
2 Months Ago
3p entity updates, added anim event and effects
2 Months Ago
initial 3p setup, entity updates
2 Months Ago
t1 smg - intial viewmodel base rig and anim clips - animator - viewmodel, entity and item prefab - initial ironsight setup
2 Months Ago
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