userAlex Webstercancel
branchrust_reboot/main/weapon_refresh_m92cancel

18 Commits over 304 Days - 0.00cph!

50 Days Ago
merge from main
2 Months Ago
- Worldmodel set up - Added placeholder sound events to viewmodel anims
2 Months Ago
Merge from main (discarded entity rig update from main)
3 Months Ago
merge from main
4 Months Ago
merge from main
5 Months Ago
merge from main
7 Months Ago
Fixed casting shadow issue
7 Months Ago
merge from main
7 Months Ago
merge from main
9 Months Ago
merge from main ( kept destination viewmodel prefab conflict changes)
11 Months Ago
updated idle speed of blendtree
11 Months Ago
fixed viewmodel prefab issues
11 Months Ago
- removed offset transforms in prefab (in preparation for new anims to be exported at the origin) - re-introduced 0.7 scaling (not able to set to 1 due to issues with scope attachments)
11 Months Ago
merge from main
1 Year Ago
updated prefab scale and added positonal offset
1 Year Ago
prefab update
1 Year Ago
prefab update
1 Year Ago
placeholder setup of viewmodel (so Pedro can see textures) -set materials to import on model