userAlex Webstercancel
branchrust_reboot/main/weapon_refresh_m92cancel

18 Commits over 304 Days - 0.00cph!

9 Days Ago
merge from main
29 Days Ago
- Worldmodel set up - Added placeholder sound events to viewmodel anims
29 Days Ago
Merge from main (discarded entity rig update from main)
2 Months Ago
merge from main
3 Months Ago
merge from main
4 Months Ago
merge from main
6 Months Ago
Fixed casting shadow issue
6 Months Ago
merge from main
6 Months Ago
merge from main
8 Months Ago
merge from main ( kept destination viewmodel prefab conflict changes)
10 Months Ago
updated idle speed of blendtree
10 Months Ago
fixed viewmodel prefab issues
10 Months Ago
- removed offset transforms in prefab (in preparation for new anims to be exported at the origin) - re-introduced 0.7 scaling (not able to set to 1 due to issues with scope attachments)
10 Months Ago
merge from main
11 Months Ago
updated prefab scale and added positonal offset
11 Months Ago
prefab update
11 Months Ago
prefab update
11 Months Ago
placeholder setup of viewmodel (so Pedro can see textures) -set materials to import on model