branchrust_reboot/main/weapon_refresh_m92cancel

40 Commits over 335 Days - 0.00cph!

36 Days Ago
adding missing files for m92 anim update
36 Days Ago
m92 3p anim updates and weapon rig anims
37 Days Ago
merge from main
53 Days Ago
Updating m92 world model rig
57 Days Ago
- Worldmodel set up - Added placeholder sound events to viewmodel anims
57 Days Ago
Merge from main (discarded entity rig update from main)
3 Months Ago
merge from main
3 Months Ago
M92 refresh animation polish
4 Months Ago
Updating m92 viewmodel mesh
4 Months Ago
merge from main
4 Months Ago
Setting up entity for weapon refresh m92
4 Months Ago
M92 3p reload animation update
4 Months Ago
Adding world model rig for m92
5 Months Ago
merge from main
7 Months Ago
Fixed casting shadow issue
7 Months Ago
merge from main
7 Months Ago
merge from main
9 Months Ago
merge from main ( kept destination viewmodel prefab conflict changes)
11 Months Ago
M92 textures polish
11 Months Ago
M92 weapon refresh anim updates
11 Months Ago
updated idle speed of blendtree
11 Months Ago
m92 animation update export
11 Months Ago
fixed viewmodel prefab issues
11 Months Ago
Fixing skinning on m92 mag
11 Months Ago
Re packing prefab for m92 rig
11 Months Ago
Updating m92 prefab with new rig
11 Months Ago
- removed offset transforms in prefab (in preparation for new anims to be exported at the origin) - re-introduced 0.7 scaling (not able to set to 1 due to issues with scope attachments)
11 Months Ago
merge from main
11 Months Ago
M92 block out animations added and animator updated with speeds changed to 1
11 Months Ago
Adding viewmodel rig for new m92 refresh model
11 Months Ago
M92 - Added updated viewmodel and worldmodel
12 Months Ago
M92 - Updated textures
1 Year Ago
updated prefab scale and added positonal offset
1 Year Ago
prefab update
1 Year Ago
prefab update
1 Year Ago
placeholder setup of viewmodel (so Pedro can see textures) -set materials to import on model
1 Year Ago
M92 - Texture updates
1 Year Ago
Adding m92 refresh viewmodel rig
1 Year Ago
m92 mesh update - parts of the previous mesh were not properly centered.
1 Year Ago
M92 weapon refresh model and wip textures