userAlex Webstercancel
branchrust_reboot/main/weapon_refresh_medicalsyringecancel

8 Commits over 31 Days - 0.01cph!

6 Days Ago
fixed animated camera issues
7 Days Ago
The big one - deleted old models, materials and viewmodel anims, moved new models and materials to main folder medical syringe with new model and anims all functional
7 Days Ago
fixed worldmodel outline not showing
7 Days Ago
medical syringe viewmodel - made functional - added anim events - updated clip data - removed camera animation (for now)
24 Days Ago
re-populated entity prefab (would not re-connect), added rotational offsets to match existing position, will most likely conflict when merging with player update entity
24 Days Ago
re-populated worldmodel prefab (would not re-connect), scale and collider updates
24 Days Ago
set viewmodel prefab to use bone based animation
24 Days Ago
set up viewmodel prefab with updated model, re-populated animator and updated anim names