userAlex Webstercancel
branchrust_reboot/main/weapon_refresh_medicalsyringecancel

9 Commits over 61 Days - 0.01cph!

10 Days Ago
merge from main
48 Days Ago
fixed animated camera issues
49 Days Ago
The big one - deleted old models, materials and viewmodel anims, moved new models and materials to main folder medical syringe with new model and anims all functional
49 Days Ago
fixed worldmodel outline not showing
49 Days Ago
medical syringe viewmodel - made functional - added anim events - updated clip data - removed camera animation (for now)
2 Months Ago
re-populated entity prefab (would not re-connect), added rotational offsets to match existing position, will most likely conflict when merging with player update entity
2 Months Ago
re-populated worldmodel prefab (would not re-connect), scale and collider updates
2 Months Ago
set viewmodel prefab to use bone based animation
2 Months Ago
set up viewmodel prefab with updated model, re-populated animator and updated anim names