branchrust_reboot/main/weapon_refresh_medicalsyringecancel

12 Commits over 0 Days - ∞cph!

37 Minutes Ago
latest medical syringe anim updates
6 Days Ago
Syringe animation updates
13 Days Ago
re-populated entity prefab (would not re-connect), added rotational offsets to match existing position, will most likely conflict when merging with player update entity
13 Days Ago
re-populated worldmodel prefab (would not re-connect), scale and collider updates
13 Days Ago
set viewmodel prefab to use bone based animation
13 Days Ago
set up viewmodel prefab with updated model, re-populated animator and updated anim names
13 Days Ago
New medical syringe anim set - first pass
14 Days Ago
Fixing material names for syringe rig
14 Days Ago
Updating medical syringe refresh rig fbx
16 Days Ago
renaming new medical syringe fbxs
22 Days Ago
texture update
22 Days Ago
model refresh for the medical syringe textures and material (new folder - kept old so can be replaced)