branchrust_reboot/main/weapon_refresh_medicalsyringecancel
12 Commits over 0 Days - ∞cph!
latest medical syringe anim updates
Syringe animation updates
re-populated entity prefab (would not re-connect), added rotational offsets to match existing position, will most likely conflict when merging with player update entity
re-populated worldmodel prefab (would not re-connect), scale and collider updates
set viewmodel prefab to use bone based animation
set up viewmodel prefab with updated model, re-populated animator and updated anim names
New medical syringe anim set - first pass
Fixing material names for syringe rig
Updating medical syringe refresh rig fbx
renaming new medical syringe fbxs
model refresh for the medical syringe
textures and material
(new folder - kept old so can be replaced)