userAlex Webstercancel
branchrust_reboot/main/weapon_refresh_salvaged_axecancel

4 Commits over 28 Days - 0.01cph!

2 Months Ago
Folder cleanup and final tweaks - Set projectile to new mesh - Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
2 Months Ago
merge from main
2 Months Ago
- Removed duplicate scripts from prefab - Updated collider - Set mesh for outline - Added correct rot to projectile to face forward when thrown
3 Months Ago
merge from main