branchrust_reboot/main/weapon_refresh_salvaged_axecancel

11 Commits over 28 Days - 0.02cph!

26 Minutes Ago
added offsets to the refresh salvaged axe mesh in entity and world model prefabs to match the original
3 Days Ago
exported latest salvaged axe v model anims
5 Days Ago
exported latest salvaged axe refresh anims
6 Days Ago
culling mode set to animate all on salvaged axe viewmodel prefab
7 Days Ago
setting up salvaged axe refresh prefabs
7 Days Ago
exported refreshed salvaged axe rig/anims
20 Days Ago
Updated Salvaged Axe LOD 3 to be even lower
20 Days Ago
Updated LOD 3 on Salvaged Axe World Model
20 Days Ago
merge from main
20 Days Ago
Added Salvaged Axe World Model Updated Salvaged Axe Textures to Enable Texture Mip Streaming
21 Days Ago
Setup Salvaged Axe Remake Folder Structure Imported and Setup Salvaged Axe Remake Materials and Textures Imported Salvaged Axe Remake Viewmodel FBX