branchrust_reboot/main/Trainyard_updatecancel
4 Commits over 0 Days - ∞cph!
▉▇▌▉▋ ▋▌▋█▌ ▄▍▅▇ ▉▇▆▆▌ ▌█▇▋▉▇ ▇▍█▆ ▌▌▋█▍▋▇
Moved drop zone due to chance of blocking train line
Trainyard spawn priority is now high
S2P Trainyard
sav++
network++
Trainyard Coaling_tower puzzle door now correctly resets
Setup playersBlockReset, playerDetectionRadius and reset time
Trainyard S2P
Updated manifest
Updated TrainWagonC prefab
Updated traincars.population (showed an invalid path?)