5,318 Commits over 3,075 Days - 0.07cph!
Fixed spawning at camera on CraggyIsland map
SavasIsland player spawn fix
Hapis water well tweaks
Removed wood cost from double sheet metal doors
more Hapis clutter tweaks around cliffs, caves and sand dunes
Scientist cover point tweaks (Hapis)
Ensure locker, bed, workbench destroyed if construction placed on no longer exists (ground watch tweaks)
Bed can be repaired
Bed can be picked up with hammer + building priv
Removed redundant Hapis APC path files
Loot panel fixes
Shotgun trap container no longer small stash
Phrases
Network++
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All signs, banners, frames now repairable
water purifier can no longer be placed on barbecue
minor Hapis fixes and tweaks (Bigger update next month)
Fixed 6th belt bar having inconsistent font size
Xmas tree no longer craftable and default BP
Reduced forest size in areas for performance reasons (Hapis)
Fixed S11 Cave having no build block volumes (Hapis)
Slightly harder to wall off southern convoy (Hapis)
Scientist NPCs disabled by default due to server instability
Minor spawn fixes on Savas
Updated Savas Koth loot tables to include MP5, LR300, Spas, incendiary shotgun ammo, SAR, python
Savas Koth startup NRE fix
Updated Savas Koth spawn locations
Updated Savas Koth loot tables - Chainsaw, fire arrows, nailgun and flamethrower
Added Sedan and CH47 spawns to Savas Koth
Fixed some items never spawning in Savas Koth loot tables
Minor flame turret exploit fix
Fixed flame turret mismatch deploy / ground watch layers
blueprint read sound abides by master sound settings
Fixed gap in Garage door which allowed traps to be trigged through
Fixed been able to build on northern cliff rocks (Savas KOTH)
Fixed double barrel shotgun missing from T2 loot table (Savas KOTH)
Reduced Junkpile AI spawn chance (was higher for testing and profiling)
AI dormant false by default (for now)
DM lootbox protection changes
Junkpiles no longer spawn on southern road overhang (Hapis)
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