3,728 Commits over 2,465 Days - 0.06cph!
Lit torch now lasts the full duration of the night
Ensure skull is dropped when skull trophy is destroyed (was 0.75)
Fixed skull Trophy mismatch ground watch and socket mod layers (fixes sometimes breaking when building nearby)
merge from car_cost_balance
merge from Halloween_2020_Patch
merge from Halloween_2020_Patch
merge from Halloween_2020_Patch
merge from Halloween_2020_Patch
merge from /Halloween_2020_Patch
merge from Halloween_2020_Patch
merge from Halloween_2020_Patch
merge from redirect_research
merge from /Halloween_2020_Patch
Fixed solar panel hovering
merge from Halloween_2020
merge from Halloween_2020
merge from Halloween_2020
merge from workbench_rotate branch
merge from door_blockage_anim_fix
merge from autoturret_deathscreen_fix
Fixed unable to deploy Counter on outer side HQM wall
Fixed locker drop position
Fixed "Others" options on HBHF
Updated HBHF desc
Chippy arcade volume and gib fixes
Phrases
Allow cloning of berries at slightly earlier stage
Longer crossbreading length for berry bushes
fixed missing reinforced window mat
merge from save199 (Staging wipe)
Fixed allowing deployment through reinforced glass
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merge from elevator_block
reduced range of bandit sentry turret
reactive target now require a hammer to pickup
Updated some old and incorrect/out dated item descriptions
Reduced chance of finding T1 car parts at road and water junkpiles (road side monuments remain unchanged)