4,246 Commits over 2,649 Days - 0.07cph!
Reverted Flare cost reduction
Removed Flare from compound vending machine
Only one player can use recycler at once fix
flare cost reduced (less gp from recycle)
Fixed underwater decor maximum crate population exceeding spawn positions available
Updated Hapis spawns to include divesites
High external walls and gates decay much faster when placed outside of TC range
BBQ volume tweaks to prevent clipping through walls
Eoka desc update
Diving suit typo fix
Phrases
block players inputting items into APC crate
ai_dormant true by default
Subtracting
26515 &
26516 - Fix for players unable to loot dropped items
Disabled some boat debugging
VisitURL no longer opens mid game while jumping, opening chat
Block player inputting items into elite crates
Hapis, Savas, Koth ch47 drop points
Larger prevent build volumes on water junkpiles
offshore tweaks for better junkpile spawns
Updated Hapis spawns
Water junkpiles now spawn on Hapis
▍▌▋▇▅▅▆ ▄▍▌ ▅▌ ██▌▍▆▆ ▍▆▍▉▅▅▇▉▋
Junkpiles no longer spawn on southern road overhang (Hapis)
DM lootbox protection changes
Reduced Junkpile AI spawn chance (was higher for testing and profiling)
AI dormant false by default (for now)
Fixed been able to build on northern cliff rocks (Savas KOTH)
Fixed double barrel shotgun missing from T2 loot table (Savas KOTH)
Fixed gap in Garage door which allowed traps to be trigged through
blueprint read sound abides by master sound settings
Minor flame turret exploit fix
Fixed flame turret mismatch deploy / ground watch layers
Fixed some items never spawning in Savas Koth loot tables
Updated Savas Koth loot tables - Chainsaw, fire arrows, nailgun and flamethrower
Added Sedan and CH47 spawns to Savas Koth
Updated Savas Koth spawn locations
Savas Koth startup NRE fix
Updated Savas Koth loot tables to include MP5, LR300, Spas, incendiary shotgun ammo, SAR, python
Minor spawn fixes on Savas
Scientist NPCs disabled by default due to server instability