userBill Bcancel
branchrust_reboot/main/Caboose/Blackjackcancel

178 Commits over 30 Days - 0.25cph!

48 Days Ago
New stack limit option for AddItem. Allows stacking more of an item to existing items - needed for blackjack payouts that put the player's stack beyond the usual max stack size.
48 Days Ago
End the round properly if the player has blackjack + code formatting
48 Days Ago
Halve the time between Blackjack rounds
48 Days Ago
Merge Main -> Blackjack
48 Days Ago
Fixed payout rules, add a rule about aces when doubling down
48 Days Ago
Don't hide the card when doubling down. It seems that most places do it face up, so let's do that too, it's simpler as well
49 Days Ago
Fixed incorrect terminal order
49 Days Ago
No-game display for the small screens
49 Days Ago
Fixed a UI override causing trouble
49 Days Ago
Info text for various situations on the player's screen
49 Days Ago
Don't show the higher score count if it's over 21
49 Days Ago
Show player bet and scrap total
49 Days Ago
Merge Main -> Blackjack
51 Days Ago
Don't shrink the "10" card number, it just looks bad
51 Days Ago
Functional inputs UI for the small screens + other content on them. Better method for getting a list of current inputs.
52 Days Ago
Some UI setup of the small screen, and other fixes
52 Days Ago
Fix unassigned train parent triggers in this branch (due to creating the standard train trigger)
52 Days Ago
Fixed the console colours not working anymore in this branch
52 Days Ago
Changed halloween.enabled from ServerVar to ReplicatedVar so that client-side entities can check whether it's currently enabled.
53 Days Ago
Compile fix
53 Days Ago
Fixed situations where we tried to get the value of a set of cards on the client when some were actually unknown (and therefore calculated as the default two of spades). Dealer now correctly knows if it got Blackjack and puts on its cool shades.
53 Days Ago
A few general adjustments
53 Days Ago
Fixed card content not showing up anymore
53 Days Ago
Calculate greatest common denominator for payout ratios and show them as a nicely formatted string on the main monitor (so that the ratio string is formed programmatically, and we don't have to worry about it not matching up if we change payouts in the future)
53 Days Ago
Card table on test map
53 Days Ago
Reinstate a couple of things that I needed to stomp on merge
53 Days Ago
Merge Main -> Blackjack
53 Days Ago
Update loot panels before merge
53 Days Ago
Remove the countdown text
53 Days Ago
Use Canvas enable/disable instead of gameobject SetActive (performance). Show dealer's card value as "Bust!" if over 21. Fit a card value of 10 on one line.
53 Days Ago
"Place Bets" display
53 Days Ago
Moved UI info to have it less central, so it's easier to keep seeing the Blackjack main screen
53 Days Ago
Update the dealer's cards between rounds
53 Days Ago
Keep showing dealer cards after round ends
53 Days Ago
Card backings for the monitor UI
54 Days Ago
Show the dealer's cards on the monitor. Fix server-side errors.
54 Days Ago
Card spacing code (dealer)
54 Days Ago
Small secret blackjack Halloween mode for players to discover next year
54 Days Ago
General blackjack face stuff + other UI stuff
54 Days Ago
Scanlines and dirt for the blackjack monitor UI
55 Days Ago
A green light for the CRT
55 Days Ago
Basic UI refresh methods
55 Days Ago
Visual tick rate thing that I'm probably not actually going to use. Committing this so I can go back if I regret deleting it
55 Days Ago
Show some of the monitor background texture through the UI in the best way we can (canvas blending options suck)
55 Days Ago
Alpha edits etc
55 Days Ago
Added no-game and between-round layouts for the small monitors
55 Days Ago
Added a between-rounds screen layout for the main monitor. Removed unused Has21 method.
55 Days Ago
Dealer display fits up to seven cards (the max the dealer could ever have)
55 Days Ago
Setup for one row of dealer cards
55 Days Ago
Dealer face and headers