userBill Bcancel
branchrust_reboot/main/HomingMissileLaunchercancel

31 Commits over 0 Days - ∞cph!

Yesterday
Added some overlap to edges of camera view, to hopefully fix visible lines
3 Days Ago
Added support for showing the camera UI dialog when first-person spectating someone who's ADSing the homing launcher, including the post-processing
3 Days Ago
Removed unused heliTip
3 Days Ago
UI canvas changes, to include it in the post-processing
3 Days Ago
Enabled Petur's post-processing on the homing launcher camera
3 Days Ago
Added zoom to homing launcher ADS, at 2x
3 Days Ago
Removed homing launcher ADS sound
3 Days Ago
Fixed multiple deploy sounds if multi-clicking while ADSing with homing launcher
3 Days Ago
Merge Main -> HML
5 Days Ago
Improved compile fix
5 Days Ago
Merge HomingMissileLauncher/ADS -> HomingMissileLauncher
12 Days Ago
Merge Main -> HomingMissileLauncher
21 Days Ago
Fixed flipped null check
21 Days Ago
Fixed more potential issues with MonoBehaviour casting to interface. Fixed flares not unsubscribing from SeekerTarget when destroyed if there was no collision.
21 Days Ago
Possible fix for InSafeZone NRE. Check IsUnityNull on owner, which has been cast to an interface.
23 Days Ago
Merge Main -> HomingMisileLauncher
24 Days Ago
Homing rockets now go forward a little before going up, allowing for shooting out of windows etc
25 Days Ago
Got SeekerTest working again
25 Days Ago
Merge Main -> HomingMissileLauncher
25 Days Ago
Only allow homing missile targeting when helicopter engine is on
25 Days Ago
Clear locked target when orphaned
25 Days Ago
Merge SwimSolution -> AttackHelicopter
26 Days Ago
Fixed some compile issues. WIP on not allowing reloading launcher if there is a missile already in the air
26 Days Ago
Can no longer lock on to targets if target isn't visible
26 Days Ago
Added a comment to BaseEntity.RPC explaining the unusual line-of-sight check
26 Days Ago
Can't lock on homing launcher when target is in a safe zone. Refactored SeekerTarget to use an ISeekerTargetOwner interface, and moved the InSafeZone methods into BaseEntity.Triggers.
26 Days Ago
#SERVER compile area for SeekerTarget
26 Days Ago
Moved homing rocket FX so they're covered by the HideUntilMobile rule
26 Days Ago
Fixed HideUntilMobile NRE on homing rocket
26 Days Ago
Disabled ADS on homing missile launcher for this release
26 Days Ago
Merge Main -> Homing Missile Launcher