branchrust_reboot/main/Minigun_2024cancel
4 Commits over 0 Days - ∞cph!
Fix minigun server compile
Don't look at parent entities for players, because we want a mounted player's bullets to still hit the vehicle they're mounted to. DO look at parent entities for vehicles etc, so they can't shoot themselves
Fixed autoturrets + attack heli turrets, which I broke in
94719 when adding server-side bullet thickness support
Fixed non-zero-thickness ServerUse projectile hits not registering. Pass in the owner as the ignoreEntity for TraceAll, so they stop hitting themselves