userBill Bcancel
branchrust_reboot/main/UWSkidoocancel

20 Commits over 0 Days - ∞cph!

33 Days Ago
Fix stable buoyancy that I broke in 98860, revert some flag changes
33 Days Ago
Force DPV lights off if player dismounts
33 Days Ago
Client tick now only runs while DPV is on or moving
33 Days Ago
Don't show health info on the DPV if player is mounted
33 Days Ago
Added decay to the DPV, same settings and convars as submarines
33 Days Ago
Fix my timeSinceLastUsed not starting at zero
33 Days Ago
Added auto-surfacing to the DPV - floats to the surface if unused for 10 minutes. Also don't allow up/down input if engine is off
33 Days Ago
Merge main -> UWSkidoo
38 Days Ago
Increase DPV max mount distance to account for the very silly mount position (required due to mount pose)
38 Days Ago
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38 Days Ago
Changed colour of deploy volume gizmo to purple so it's not the same as the colour for entity bounds
39 Days Ago
Minor collider edit
39 Days Ago
Basic vehicle code framework for the DPV as a start to work from. Uses fuel and has fuel interaction, and can throttle forward/back in a basic way
39 Days Ago
- DPV is now a deployable - Added a basic DPV script that inherits from BaseMountable, currently does nothing - DPV models now face Z forward - Added DPV fuel storage entity, not yet functional - Test map edit for DPV dev
39 Days Ago
Fixed buoyancy "save point data" not working if the points only moved, but didn't change
39 Days Ago
Cherry pick 98396, fixes weather errors in editor on my test map
39 Days Ago
Update manifest and ID, and materials after the rename
39 Days Ago
Rename 'UW Skidoo' to 'DPV' (Diver Propulsion Vehicle) part 2 (Plastic won't allow renaming files inside a folder that's also being renamed at the same time)
39 Days Ago
Rename 'UW Skidoo' to 'DPV' (Diver Propulsion Vehicle)
39 Days Ago
Add an icon for the watercraft