branchrust_reboot/main/save224cancel
25 Commits over 0 Days - ∞cph!
Fixed some trigger positioning on the wagons
▊▇▆▅▆▋▊▇ ▊▊▌ ▍▋▅▆▅▉ ▊▉▋▊▍▆▌▊ ▋▉ █▋▍▋▍▆▅▅ ▌▇▋▅▍ ▉▋▍▉. ▇▆▌▄ ▋▋▄▄ █▆ ▋▊▅█ ██▅▅ ▉▊▌▍ ▊▉▄'█ ▋▋█▉▅▍ ▄▋█ █▌▉▋▍▍▋█.
Added requested server convars:
- trainskeeprunning: If true, trains don't automatically stop when there's no-one on them. Default: false.
- stop_all_trains: Stops the engines of all train engines on the server.
Better uncoupling, still needs some work
Bug fixes for track speeds after collisions
Reduced max coupling speed to 7.5m/s
Fixed wagons zooming off at a bajillion km/h when a Work Cart hits them at high speed
Trains now keep running if there's a player on ANY of the train's carriages, not just on the work cart that's checking
Fixed wagon parenting triggers not working
Increase train spawn pop default a bit, to 0.85
Trains can now detect if static (as in non-moving, not necessarily actual static) obstacles that they've backed off from have been destroyed, allowing the train to continue. Previously this required the train to reverse direction momentarily first.
Added additional wagon ladder volumes for the new ladders
Gib wagons immediately when destroyed + reduced above-ground Work Cart "corpse" time from 10 minutes to 1 minute + OnKilled bug fixes
New system for junction selection, gives correct left/right track selection at any junction. Also made sure the main rail loop is always the default selection at a siding junction, even if the siding is actually the straightest route.
Revert
70405 for the moment, as it breaks navigation on some of the underground junctions
Updated rail spline visualisation
Changed how direction is selected in junction splits. Fixes above-ground junctions that took the wrong inputs
Added missing train wagon material
- Reduced above-ground WorkCart max speed a little
- Allow successful train car coupling at "medium" work cart speed
Merge Spawning -> Save224
Track selection takes all engines' inputs into account
Always load initially in uncoupled state
Added max_couple_speed convar. Removed my train pop convars - not sure how we'll set these up yet.
Mark above-ground rail siding TrainTrackSplines as aboveGroundSpawn = true