userBill Bcancel
branchrust_reboot/main/vehiclescancel

1,452 Commits over 792 Days - 0.08cph!

4 Years Ago
Using IOStateChanged instead of UpdateFromInput
4 Years Ago
Boot out player interaction if they're using the lift when it loses power
4 Years Ago
Remove obsolete method, exit Modular Car inventory loadout, edit test map
4 Years Ago
Merge from Main -> Vehicles
4 Years Ago
Fix client compile
4 Years Ago
Throttle code edit
4 Years Ago
Pedal max angle change from 90° to 75°
4 Years Ago
Animate speedometer and fuel gauge
4 Years Ago
Animating both accelerate and brake. Packing data to the client in a combined float. Protocol++.
4 Years Ago
Accelerator pedal now IK animated
4 Years Ago
Attach feet to accel/brake pedals
4 Years Ago
Fixed steering wheel interaction issues in vehicles with multiple steering wheels/drivers
4 Years Ago
Adjusted seating position on all seats
4 Years Ago
Fixed everyone in any seat trying to hold the steering wheel
4 Years Ago
Fixed damage tex not being set correctly on initial connection for modules at 0 health
4 Years Ago
Merge from Main -> Vehicles
4 Years Ago
Don't show health on static vehicle lift
4 Years Ago
Disable TailLights for now
4 Years Ago
Check if on vehicle, fixes menu NRE
4 Years Ago
Send health values to client after adding modules
4 Years Ago
Fixed SkinnedMeshRenderers not showing damage texture
4 Years Ago
Disable headlights by default for now
4 Years Ago
Cleaned up engine audio update method
4 Years Ago
Send throttle input value to client, for use with audio. Protocol++.
4 Years Ago
Vehicle lift work
4 Years Ago
Adjust power connection and deploy mesh for vehicle lift
4 Years Ago
More electricity work
4 Years Ago
Vehicle lift electricity work
4 Years Ago
Vehicle lift rotation
4 Years Ago
Lift I/O
4 Years Ago
Vehicle lift IO work
4 Years Ago
Expand ContainerIOEntity to have the player interaction and single-user possibilities that StorageContainer has. Make vehicle lift a ContainerIOEntity instead of a StorageContainer.
4 Years Ago
Lift LOD edit. Show lights at all LODs
4 Years Ago
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4 Years Ago
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4 Years Ago
Moving prefabs
4 Years Ago
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4 Years Ago
Adjust engine power
4 Years Ago
Adjust engine power and drag, plus extras
4 Years Ago
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4 Years Ago
Compile fix
4 Years Ago
Powered light for vehicle lift
4 Years Ago
Make sure block param gets set on EmissionToggle
4 Years Ago
Adjust EmissionToggle to handle calling SetEmissionEnabled before OnEnable.
4 Years Ago
Behicle lift in use status light now working
4 Years Ago
More vehicles on the test map
4 Years Ago
Actually nah, don't add vehicle lift to Craggy
4 Years Ago
Added a vehicle lift to Craggy
4 Years Ago
Fix rear seats panel
4 Years Ago
Simplified decay code for car and minicopter