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343 Commits over 153 Days - 0.09cph!

5 Years Ago
Merge in POI work
5 Years Ago
Merge
5 Years Ago
Merge from Main to Working
5 Years Ago
Minor edits
5 Years Ago
Minor bits
5 Years Ago
Quick hack for better loitering times
5 Years Ago
NPCs no longer spend money to buy drugs, so they don't run out of money either. +bugfix
5 Years Ago
Merge Points Of Interest branch into Working
5 Years Ago
Merge from Main
5 Years Ago
Merge from Main
5 Years Ago
Minor fix for testmap_small alley.
5 Years Ago
Basic framework for NPC Points Of Interest
5 Years Ago
Cops no longer get guns out when doing non-violent arrests
5 Years Ago
Cops have to be facing you to arrest you
5 Years Ago
Fix pathing bug. Apparently we still need the area mask as paths points will otherwise be selectively ignored!
5 Years Ago
Random walk fallback using the new pathing system fixes bots always walking into the corner when in prison.
5 Years Ago
Merge
5 Years Ago
Minor edit + comment.
5 Years Ago
Fixed prison navmesh gen. Had the same issue as other buildings, where the nav gen sneaks through the gap between floors.
5 Years Ago
Skip welcome screen entirely when using Fast Countdowns.
5 Years Ago
Suppress the AssetUsageDetector warning for old prefab code. Should check the github for updates at some point. https://github.com/yasirkula/UnityAssetUsageDetector
5 Years Ago
Added AssetUsageDetector. Open it via Tools > Asset Usage Detector.
5 Years Ago
Fixed an NRE that occurred only on separate client/server, when a player died while in a vehicle while the vehicle was at the same moment colliding with another character.
5 Years Ago
Fixed issues with getting arrested while in a vehicle, and also fixed a bug with how characters were killed/destroyed when their vehicle was destroyed. Can now get arrested while in a vehicle if it's travelling at 1m/s (3.6km/h) or less.
5 Years Ago
Comment only
5 Years Ago
Merge from Main
5 Years Ago
Make IsInPrison a method instead of a property, so it's more obvious that it's doing something relatively significant (a bounds check)
5 Years Ago
Fines now take from your bank account first, inventory second
5 Years Ago
Crimes UI work again
5 Years Ago
Minor GUI edits
5 Years Ago
Still clear Wanted state in scenes with no prison
5 Years Ago
Crimes UI is more efficient now - letting it update more frequently.
5 Years Ago
Fixing some more tricky issues with connecting and reconnecting, main around reconnecting while dead.
5 Years Ago
testmap_smallest init
5 Years Ago
Add testmap_smallest to build settings
5 Years Ago
Fix for players not setting their character selection on the client if they quit and re-join with their character alive
5 Years Ago
PlayerVoiceRecorder NRE fix
5 Years Ago
Fix CLIENT/SERVER defines
5 Years Ago
Crime HUD UI tweaks
5 Years Ago
Some colour...
5 Years Ago
Append [MAX] in a couple of places if potential prison sentence is at max
5 Years Ago
Crime log UI all updated
5 Years Ago
Crime GUI fix
5 Years Ago
Reverting - it broke mouse capture.
5 Years Ago
Fixed OnBecomeActive being called twice even time UI opens (fixed double crime list entries).
5 Years Ago
More fixing crime log UI
5 Years Ago
Working on fixing up the crime log UI
5 Years Ago
Reduced fines
5 Years Ago
Showing crime UI prison time in game time, to match others
5 Years Ago
Sorted out issues with duplicate crime detection