userBriancancel
branchrust_reboot/main/jungle_update/spatial-biome-fogcancel

16 Commits over 0 Days - ∞cph!

2 Days Ago
lame mie masking for time being
2 Days Ago
fix for no biome map
2 Days Ago
add global reflection mults that work
2 Days Ago
fix missing sun mesh/stars/moon
2 Days Ago
remove unused LUT property from ClimateParameters
2 Days Ago
distance curve only on biome fog, not atmosphere
2 Days Ago
fix command buffer sort order
2 Days Ago
add fog distance curve
2 Days Ago
add fog color gradient
2 Days Ago
fix missing cs kernel
3 Days Ago
merge from jungle_update
3 Days Ago
biome fog ambient comes from averaged atmospheric scattering, biome fog applies to billboard clouds and background sky more correctly
4 Days Ago
add color scale parameter for stars
4 Days Ago
merge from jungle_update
4 Days Ago
- integrate each biome fog separately rather than lerping between color/densities, biome fog density just drops off with biome weight - fog color alpha lerps to atmosphere color
6 Days Ago
progress on froxel-based fog, supporting spatially varying fog setups across biomes, also includes global atmosphere scattering