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562 Commits over 577 Days - 0.04cph!

Today
merge from main
Yesterday
potential fix for obscure Graphics.CopyTexture error spam in editor
Yesterday
put vclouds/vfog stuff under sky dome prefab so all scenes that have the sky dome pick them up automatically. should get rid of all black sky issues and workshop error
Yesterday
fix error rendering reflection probe when vclouds were disabled
3 Days Ago
add toggle for refraction screen edge fade behavior
3 Days Ago
merge from render_pipeline_testing (reflection fix)
3 Days Ago
fix vclouds not showing up in water reflections in BiRP
4 Days Ago
merge from main
4 Days Ago
merge from render_pipeline_testing
4 Days Ago
work around issues causing fog to be incorrect/denser than it should
8 Days Ago
merge from camera_fog_fix
8 Days Ago
further reduce fogging in cameras
8 Days Ago
merge from render_pipeline_testing
8 Days Ago
remove unused uniform
8 Days Ago
fix vfog density map not using configured shore distance falloff
10 Days Ago
merge from render_pipeline_testing
10 Days Ago
handle another case
10 Days Ago
fix sky compositing regression
11 Days Ago
merge from main
11 Days Ago
merge from render_pipeline_testing
11 Days Ago
fix error spam and water going invisible from water body mesh being null
12 Days Ago
fix scale not working on prefab deploy guides
12 Days Ago
don't overly downsample shadow map for vfog
12 Days Ago
fix name collision in maintaining backwards compat
15 Days Ago
get RRP running on unity 6
15 Days Ago
merge from main
15 Days Ago
merge from render_pipeline_testing
15 Days Ago
oops
15 Days Ago
merge from render_pipeline_testing
15 Days Ago
probable fix for flickering fog
15 Days Ago
fix missing functions in Wind.cginc
15 Days Ago
merge from main
15 Days Ago
merge from render_pipeline_testing
15 Days Ago
qa island thing
15 Days Ago
fixes, add missing components to some scenes
15 Days Ago
merge from render_pipeline_testing
15 Days Ago
fix watercamera rrp unity 6
15 Days Ago
merge from render_pipeline_testing (unity 6 compat)
15 Days Ago
merge from unity6_compat
15 Days Ago
15 Days Ago
RRP unity 6 compatibility (testing old unity still works)
16 Days Ago
merge from main
16 Days Ago
merge from render_pipeline_testing
16 Days Ago
another fix
16 Days Ago
merge from render_pipeline_testing (server compile fixes)
16 Days Ago
further
16 Days Ago
bunch of client preproc guards
16 Days Ago
update render pipeline for renamed usings/objects
16 Days Ago
merge from main
16 Days Ago
merge from render_pipeline_testing