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563 Commits over 577 Days - 0.04cph!

10 Days Ago
fix CCTVRemoteCamera missing vclouds and vfog components
15 Days Ago
merge from main
15 Days Ago
potential fix for obscure Graphics.CopyTexture error spam in editor
15 Days Ago
put vclouds/vfog stuff under sky dome prefab so all scenes that have the sky dome pick them up automatically. should get rid of all black sky issues and workshop error
16 Days Ago
fix error rendering reflection probe when vclouds were disabled
17 Days Ago
add toggle for refraction screen edge fade behavior
17 Days Ago
merge from render_pipeline_testing (reflection fix)
17 Days Ago
fix vclouds not showing up in water reflections in BiRP
18 Days Ago
merge from main
18 Days Ago
merge from render_pipeline_testing
18 Days Ago
work around issues causing fog to be incorrect/denser than it should
22 Days Ago
merge from camera_fog_fix
22 Days Ago
further reduce fogging in cameras
22 Days Ago
merge from render_pipeline_testing
22 Days Ago
remove unused uniform
22 Days Ago
fix vfog density map not using configured shore distance falloff
24 Days Ago
merge from render_pipeline_testing
24 Days Ago
handle another case
24 Days Ago
fix sky compositing regression
25 Days Ago
merge from main
26 Days Ago
merge from render_pipeline_testing
26 Days Ago
fix error spam and water going invisible from water body mesh being null
26 Days Ago
fix scale not working on prefab deploy guides
26 Days Ago
don't overly downsample shadow map for vfog
26 Days Ago
fix name collision in maintaining backwards compat
29 Days Ago
get RRP running on unity 6
29 Days Ago
merge from main
29 Days Ago
merge from render_pipeline_testing
29 Days Ago
oops
29 Days Ago
merge from render_pipeline_testing
29 Days Ago
probable fix for flickering fog
29 Days Ago
fix missing functions in Wind.cginc
29 Days Ago
merge from main
29 Days Ago
merge from render_pipeline_testing
30 Days Ago
qa island thing
30 Days Ago
fixes, add missing components to some scenes
30 Days Ago
merge from render_pipeline_testing
30 Days Ago
fix watercamera rrp unity 6
30 Days Ago
merge from render_pipeline_testing (unity 6 compat)
30 Days Ago
merge from unity6_compat
30 Days Ago
30 Days Ago
RRP unity 6 compatibility (testing old unity still works)
30 Days Ago
merge from main
30 Days Ago
merge from render_pipeline_testing
30 Days Ago
another fix
30 Days Ago
merge from render_pipeline_testing (server compile fixes)
30 Days Ago
further
30 Days Ago
bunch of client preproc guards
30 Days Ago
update render pipeline for renamed usings/objects
30 Days Ago
merge from main