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429 Commits over 395 Days - 0.05cph!

29 Days Ago
merge from terrain_potato_disable
30 Days Ago
disable potato terrain rendering (shader level 1), level 2 new minimum terrain quality
30 Days Ago
shadows render correctly
30 Days Ago
initial potentially better implementation of screen-space/contact shadows, doesn't work yet
31 Days Ago
disable biome fog when in deep sea
32 Days Ago
merge from deployguide_swamp_brightness_fix
32 Days Ago
fix deploy guide darkening when entering swamp
36 Days Ago
fix deploy guide"built-in render texture type not found" error
36 Days Ago
merge from anisotropic_fallback
37 Days Ago
fall back to isotropic specular impl where anisotropic material has 0 anisotropy
37 Days Ago
merge from oilrig_postvolume_fix
37 Days Ago
adjust size of oilrig moonpool postprocess volume so it doesn't transition in so far underneath
37 Days Ago
squeeze bent normals into skin shader g-buffer
38 Days Ago
merge from vclouds_demo_timescale_fix
38 Days Ago
fix cloud movement hitching in timescaled demo
38 Days Ago
merge from construction_guide_missing_normal_maps
38 Days Ago
fix some construction guides missing normal maps
39 Days Ago
merge from vclouds_amd_seam_fix
39 Days Ago
fix vertical seam in vclouds weather map on AMD
39 Days Ago
merge from deployguide_water_refraction
39 Days Ago
deploy guide renders in refraction under translucent water
44 Days Ago
merge from fog_drawdistance_fix
44 Days Ago
fix apparent fog density being affected by draw distance
44 Days Ago
height based tropical shore
45 Days Ago
deep sea specific ocean materials, tropical shore only in deep sea
45 Days Ago
tropical shore fade range
45 Days Ago
ocean tropical shore stuff
50 Days Ago
fix deployguide nre when holding tripod spotlight
50 Days Ago
potential mesh guide artifacting workaround
51 Days Ago
disable streaming on construction guide normal maps while active
51 Days Ago
merge from biome-fog-stencil-volumes
51 Days Ago
merge from main
53 Days Ago
merge from mesh-guide-shader-improvements (further fixes)
53 Days Ago
merge from main
53 Days Ago
Fix flickering block spiral stair guide
53 Days Ago
fix door wreath/knocker guides not rendering
53 Days Ago
properly render multiple guides at once with different states
53 Days Ago
merge from mesh-guide-shader-improvements (several fixes)
53 Days Ago
merge from main
53 Days Ago
fix construction guide flickering from rendering multiple LODs on top of each oither
54 Days Ago
fix some missing guides, render alpha cutouts
54 Days Ago
scale lighting by scene ambient luminance, so it's not overly bright at night
57 Days Ago
merge from mesh-guide-shader-improvements (fix missing shaders)
57 Days Ago
subtract 132290
57 Days Ago
report error, abort rendering if shader missing
57 Days Ago
add guide mesh shaders to always included list
57 Days Ago
merge from mesh-guide-shader-improvements
57 Days Ago
merge from main
57 Days Ago
merge from deployguidecolourtweaks
57 Days Ago
client guards