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405 Commits over 395 Days - 0.04cph!

Today
deep sea specific ocean materials, tropical shore only in deep sea
Today
tropical shore fade range
Yesterday
ocean tropical shore stuff
6 Days Ago
fix deployguide nre when holding tripod spotlight
6 Days Ago
potential mesh guide artifacting workaround
6 Days Ago
disable streaming on construction guide normal maps while active
7 Days Ago
merge from biome-fog-stencil-volumes
7 Days Ago
merge from main
8 Days Ago
merge from mesh-guide-shader-improvements (further fixes)
8 Days Ago
merge from main
8 Days Ago
Fix flickering block spiral stair guide
8 Days Ago
fix door wreath/knocker guides not rendering
8 Days Ago
properly render multiple guides at once with different states
9 Days Ago
merge from mesh-guide-shader-improvements (several fixes)
9 Days Ago
merge from main
9 Days Ago
fix construction guide flickering from rendering multiple LODs on top of each oither
9 Days Ago
fix some missing guides, render alpha cutouts
9 Days Ago
scale lighting by scene ambient luminance, so it's not overly bright at night
12 Days Ago
merge from mesh-guide-shader-improvements (fix missing shaders)
12 Days Ago
subtract 132290
12 Days Ago
report error, abort rendering if shader missing
12 Days Ago
add guide mesh shaders to always included list
12 Days Ago
merge from mesh-guide-shader-improvements
12 Days Ago
merge from main
12 Days Ago
merge from deployguidecolourtweaks
12 Days Ago
client guards
12 Days Ago
merge from deployguidecolourtweaks
13 Days Ago
merge from main
13 Days Ago
mat tweaks
13 Days Ago
shaders in bundle
13 Days Ago
hook into construction guides, configurable backface blend, neutral material
14 Days Ago
configurable states/lighting, alpha fresnel, z test with post opaque
14 Days Ago
bump maps, visible backfaces for depth cues
22 Days Ago
more progress
23 Days Ago
progress on guide mesh rendering improvements
26 Days Ago
fix texture declaration, gizmo radius
27 Days Ago
codegen
27 Days Ago
consolesystem restore
27 Days Ago
implement volumes that stencil out biome fog density in the density map
34 Days Ago
UI for multiple input meshes
34 Days Ago
remove debug tex output
34 Days Ago
lod baker multiple source meshes support
36 Days Ago
fix weird circle in sky if vclouds are never enabled and there's sky rotation applied
41 Days Ago
merge from main
42 Days Ago
merge from canyon-fog-fix
42 Days Ago
drop off biome fog density under ocean level, fixes canyons being full of fog
43 Days Ago
merge from vclouds_default_enable
43 Days Ago
menu convar
43 Days Ago
merge from vclouds_default_enable
43 Days Ago
rename graphics.vclouds to graphics.volumetric_clouds