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branchrust_reboot/main/mesh-guide-shader-improvementscancel

23 Commits over 30 Days - 0.03cph!

51 Days Ago
disable streaming on construction guide normal maps while active
53 Days Ago
merge from main
53 Days Ago
Fix flickering block spiral stair guide
53 Days Ago
fix door wreath/knocker guides not rendering
53 Days Ago
properly render multiple guides at once with different states
54 Days Ago
merge from main
54 Days Ago
fix construction guide flickering from rendering multiple LODs on top of each oither
54 Days Ago
fix some missing guides, render alpha cutouts
54 Days Ago
scale lighting by scene ambient luminance, so it's not overly bright at night
57 Days Ago
report error, abort rendering if shader missing
57 Days Ago
add guide mesh shaders to always included list
57 Days Ago
merge from main
57 Days Ago
merge from deployguidecolourtweaks
57 Days Ago
client guards
57 Days Ago
merge from deployguidecolourtweaks
57 Days Ago
merge from main
57 Days Ago
mat tweaks
57 Days Ago
shaders in bundle
57 Days Ago
hook into construction guides, configurable backface blend, neutral material
58 Days Ago
configurable states/lighting, alpha fresnel, z test with post opaque
59 Days Ago
bump maps, visible backfaces for depth cues
2 Months Ago
more progress
2 Months Ago
progress on guide mesh rendering improvements