branchrust_reboot/main/mesh-guide-shader-improvementscancel

23 Commits over 30 Days - 0.03cph!

10 Months Ago
disable streaming on construction guide normal maps while active
10 Months Ago
merge from main
10 Months Ago
Fix flickering block spiral stair guide
10 Months Ago
fix door wreath/knocker guides not rendering
10 Months Ago
properly render multiple guides at once with different states
10 Months Ago
merge from main
10 Months Ago
fix construction guide flickering from rendering multiple LODs on top of each oither
10 Months Ago
fix some missing guides, render alpha cutouts
10 Months Ago
scale lighting by scene ambient luminance, so it's not overly bright at night
10 Months Ago
report error, abort rendering if shader missing
10 Months Ago
add guide mesh shaders to always included list
10 Months Ago
merge from main
10 Months Ago
merge from deployguidecolourtweaks
10 Months Ago
client guards
10 Months Ago
merge from deployguidecolourtweaks
10 Months Ago
merge from main
10 Months Ago
mat tweaks
10 Months Ago
shaders in bundle
10 Months Ago
hook into construction guides, configurable backface blend, neutral material
10 Months Ago
configurable states/lighting, alpha fresnel, z test with post opaque
10 Months Ago
bump maps, visible backfaces for depth cues
10 Months Ago
more progress
10 Months Ago
progress on guide mesh rendering improvements