branchrust_reboot/main/mesh-guide-shader-improvementscancel

23 Commits over 30 Days - 0.03cph!

6 Days Ago
disable streaming on construction guide normal maps while active
8 Days Ago
merge from main
8 Days Ago
Fix flickering block spiral stair guide
8 Days Ago
fix door wreath/knocker guides not rendering
8 Days Ago
properly render multiple guides at once with different states
9 Days Ago
merge from main
9 Days Ago
fix construction guide flickering from rendering multiple LODs on top of each oither
9 Days Ago
fix some missing guides, render alpha cutouts
9 Days Ago
scale lighting by scene ambient luminance, so it's not overly bright at night
12 Days Ago
report error, abort rendering if shader missing
12 Days Ago
add guide mesh shaders to always included list
12 Days Ago
merge from main
12 Days Ago
merge from deployguidecolourtweaks
12 Days Ago
client guards
13 Days Ago
merge from deployguidecolourtweaks
13 Days Ago
merge from main
13 Days Ago
mat tweaks
13 Days Ago
shaders in bundle
13 Days Ago
hook into construction guides, configurable backface blend, neutral material
14 Days Ago
configurable states/lighting, alpha fresnel, z test with post opaque
14 Days Ago
bump maps, visible backfaces for depth cues
22 Days Ago
more progress
23 Days Ago
progress on guide mesh rendering improvements