branchrust_reboot/main/mesh-guide-shader-improvementscancel

23 Commits over 30 Days - 0.03cph!

1 Year Ago
disable streaming on construction guide normal maps while active
1 Year Ago
merge from main
1 Year Ago
Fix flickering block spiral stair guide
1 Year Ago
fix door wreath/knocker guides not rendering
1 Year Ago
properly render multiple guides at once with different states
1 Year Ago
merge from main
1 Year Ago
fix construction guide flickering from rendering multiple LODs on top of each oither
1 Year Ago
fix some missing guides, render alpha cutouts
1 Year Ago
scale lighting by scene ambient luminance, so it's not overly bright at night
1 Year Ago
report error, abort rendering if shader missing
1 Year Ago
add guide mesh shaders to always included list
1 Year Ago
merge from main
1 Year Ago
merge from deployguidecolourtweaks
1 Year Ago
client guards
1 Year Ago
merge from deployguidecolourtweaks
1 Year Ago
merge from main
1 Year Ago
mat tweaks
1 Year Ago
shaders in bundle
1 Year Ago
hook into construction guides, configurable backface blend, neutral material
1 Year Ago
configurable states/lighting, alpha fresnel, z test with post opaque
1 Year Ago
bump maps, visible backfaces for depth cues
1 Year Ago
more progress
1 Year Ago
progress on guide mesh rendering improvements