branchrust_reboot/main/mesh-guide-shader-improvementscancel

23 Commits over 30 Days - 0.03cph!

28 Days Ago
disable streaming on construction guide normal maps while active
30 Days Ago
merge from main
30 Days Ago
Fix flickering block spiral stair guide
30 Days Ago
fix door wreath/knocker guides not rendering
30 Days Ago
properly render multiple guides at once with different states
31 Days Ago
merge from main
31 Days Ago
fix construction guide flickering from rendering multiple LODs on top of each oither
31 Days Ago
fix some missing guides, render alpha cutouts
31 Days Ago
scale lighting by scene ambient luminance, so it's not overly bright at night
34 Days Ago
report error, abort rendering if shader missing
34 Days Ago
add guide mesh shaders to always included list
34 Days Ago
merge from main
34 Days Ago
merge from deployguidecolourtweaks
34 Days Ago
client guards
35 Days Ago
merge from deployguidecolourtweaks
35 Days Ago
merge from main
35 Days Ago
mat tweaks
35 Days Ago
shaders in bundle
35 Days Ago
hook into construction guides, configurable backface blend, neutral material
36 Days Ago
configurable states/lighting, alpha fresnel, z test with post opaque
36 Days Ago
bump maps, visible backfaces for depth cues
44 Days Ago
more progress
45 Days Ago
progress on guide mesh rendering improvements