branchrust_reboot/main/mesh-guide-shader-improvementscancel

23 Commits over 30 Days - 0.03cph!

2 Months Ago
disable streaming on construction guide normal maps while active
2 Months Ago
merge from main
2 Months Ago
Fix flickering block spiral stair guide
2 Months Ago
fix door wreath/knocker guides not rendering
2 Months Ago
properly render multiple guides at once with different states
2 Months Ago
merge from main
2 Months Ago
fix construction guide flickering from rendering multiple LODs on top of each oither
2 Months Ago
fix some missing guides, render alpha cutouts
2 Months Ago
scale lighting by scene ambient luminance, so it's not overly bright at night
2 Months Ago
report error, abort rendering if shader missing
2 Months Ago
add guide mesh shaders to always included list
2 Months Ago
merge from main
2 Months Ago
merge from deployguidecolourtweaks
2 Months Ago
client guards
2 Months Ago
merge from deployguidecolourtweaks
2 Months Ago
merge from main
2 Months Ago
mat tweaks
2 Months Ago
shaders in bundle
2 Months Ago
hook into construction guides, configurable backface blend, neutral material
2 Months Ago
configurable states/lighting, alpha fresnel, z test with post opaque
2 Months Ago
bump maps, visible backfaces for depth cues
3 Months Ago
more progress
3 Months Ago
progress on guide mesh rendering improvements