branchrust_reboot/main/apartment_complex_monumentcancel
56 Commits over 151 Days - 0.02cph!
1st floor and mid floor corridors LOD/COL/prefabs
Basement corridor LODs and prefabs
Communal area core LODs/mesh fixes/baked LODs/COL and prefabs
Top floor progress
Reverted some material overrides in the core and wing prefabs
1st floor corridor mesh / damage, decals and vertrex paint
Communal interiors progress / top floor dressing
Top floor dressing pass
Mesh decal pass on the top floor
Communal space dressing progress
Dark debris kit prefabs
Separate planter prefabs
Mesh fixes
Apartments compelx communal areas progress
Ground floor lobby dressing and lighting
Reverted environment volume changes for wing and core interiors
Renamed edge decals textures
Stray meta files
Communal areas progress and some new textures
Communal interior material fixes
Apartments complex basement progress
Thicker door frame for entrance
Entrance a / removed overlapping geo
Removed backfaces from apartment comples b entrance
Apartment complex interior progress
Apartment complex b roof fixes
Roof structures LODs, colliders and prefabs
Apartment complex b LODs/baked LOds/prefab setup and colliders
Renamed bitumen roof, window atlas and glass block textures to use new naming conventions
Apartment complex b mesh fixes
Bitumen roof texture tweaks
Window atlas texture value fixes
Bitumen roof texture set rework and masks
Renamed bitument roof textures for consistency
Apartment complex b fixes
Split the roof into multiple objects
Apartment complex b / wrapped up LOD0 geo and rooftops
Apartment complex b progress / windows polish and roof
Window atlas mockup texture
Apartment complex b file cleanup
Apartment complex b more damage progress
Apartment complex b damage progress
Apartment complex b progress