userDamian Lazarskicancel
reporust_rebootcancel

2,174 Commits over 3,348 Days - 0.03cph!

Casino barge dressing progress Culling volume first pass
Removed tarp from plywood_e and added a plywood_f prefab
Yesterday
Casino upper floor dressing progress Fixed roof_flat_300x300_b Plywood variant for bar tables
Yesterday
Added prevent movement colliders to all walkway floor meshes to smoothen out moving around
Yesterday
Roof net mesh and prefab setup
Yesterday
Hanging tarp 350_a LOD/COL/Prefab
Yesterday
Improvised walkways LODs/COL/Prefab setup Enabled batching and R/W on all improvised walkway meshes
3 Days Ago
Improvised walkway LOD/COL/Prefab progress
7 Days Ago
String liights / added fill lights and tweaked string_light_300_a
8 Days Ago
Fixed bucket container_a prefab Added lights to one of the string lights as a test Casino mesh changes Nephorlepis static prefabs Flourescent_e light prefabs Added triple_light prefab with built in lights Sand_pile_a prefab and model Casino interior dressing progress
9 Days Ago
String lights
10 Days Ago
Proper model for improvised_walkway_roof_tarp_300x600_a
13 Days Ago
Floating city casino progress / finalized LOD0 Split the casino into multiple objects and setup prefabs for them Updated casino barge
14 Days Ago
Casino mesh progress Prefab update
16 Days Ago
Casino barge prrefab
17 Days Ago
Walkway LOD/COL progress
20 Days Ago
Floating city scene progress
21 Days Ago
Casino progress / improved elevator shaft / still basic but already functioning
21 Days Ago
LODs/COL/Prefab setup for all bridges Fixed collision issues in medical bay
21 Days Ago
Casino progress Medical barge fixes Fixed broken collider in corrugated_sheet_1x2_c prefab Created no-seaweed lobster trap prefab Slight progress on improvised walkways LODs
27 Days Ago
Casino progress / better curtains
28 Days Ago
Casino modelling progress Organized casino interior objects
29 Days Ago
Casino progress
29 Days Ago
Moved casino barge to make gaps between barges larger Modified casino layout / removed shipping containers Some modelling progresss on the casino mesh Moved supplies barge and connecting docks and fixed all bridge connections
31 Days Ago
Some additional unique walkway pieces to improve traversal Casino progress
31 Days Ago
Scene cleanup / medical barge prefab
31 Days Ago
Floating city / LOD progress for some imrpovised walkway meshes / bridge variant for medical barge / medical tent decal
35 Days Ago
Medical bay progress Tent tarp fixes Additional 3.5m tall tarp
35 Days Ago
Enabled GPU instancing on a bunch of materials
35 Days Ago
Floating city scene cleanup Medical bay progress
35 Days Ago
Improvised walkway roof corner pieces for medical bay tent Set shadowcasting on tarps to 2 sided
36 Days Ago
Lowered SSS further on blue tarps Medical bay dressing progress
37 Days Ago
Floating city medical bay progress Merged rope bridge Lowered SSS on tarps
37 Days Ago
Floating city / casino progress and medical bay dressing progress
37 Days Ago
Static beach parasol prefabs
37 Days Ago
Improvised walkways / merged all floor meshes and setup temporary colliders
50 Days Ago
Improvised walkways more meshes
51 Days Ago
Improvised walkways progress
56 Days Ago
Improvised walkways progress
59 Days Ago
Improvised walkways progress
2 Months Ago
Security tower material fixes
2 Months Ago
Cleanup
2 Months Ago
Improvised walkway clean up
2 Months Ago
Walkway progress
2 Months Ago
floating city scene update
2 Months Ago
Walkway progress / scaffolding stairs
2 Months Ago
Merge from medical bay props
2 Months Ago
Improvised walkway progress
3 Months Ago
improvised walkway progress prefabed food market barge area
3 Months Ago
improvised walkways progress