userDamian Lazarskicancel
reporust_rebootcancel

2,439 Commits over 3,713 Days - 0.03cph!

4 Days Ago
Breakroom progress
4 Days Ago
Break room progress / kitchen area
6 Days Ago
Break room progress
10 Days Ago
Breakroom progress
14 Days Ago
Harbor 2 - boarded up more windows that allowed to see into the loot room
14 Days Ago
Tunnel materials
15 Days Ago
Moved radtown loot crate even further away from the window to prevent cheating
15 Days Ago
Moved loot crate in trainyard powergrid loot room and blocked off windows and railings with plywood and collider blockers
15 Days Ago
Harbor 1 reenabled HLOD
15 Days Ago
Boarded up gaps that you could shoot through into the loot room in Harbor 1
15 Days Ago
Boarded up all windows that allowed for looking into and shooting into the loot room in Harbor 2
18 Days Ago
merge from powergrid_loot_fixes
18 Days Ago
Part2
18 Days Ago
Fixed powergrid loot not respawning FIxed too big env volume in Harbor 1
18 Days Ago
merge from texture_optimization_2026
18 Days Ago
Part2
18 Days Ago
Scene2prefab
18 Days Ago
merge from main
18 Days Ago
Resized the last few remaining LOD textures
18 Days Ago
More LOD texture optimizations Rebaked some textures and adjusted LOD distances
19 Days Ago
Even more LOD texture optimizations
19 Days Ago
Part2
19 Days Ago
Part3
19 Days Ago
More LOD texture optimizations
19 Days Ago
Part2
19 Days Ago
Part3
19 Days Ago
LOD texture optimizations Rebaked some LOD textures and adjusted LOD distnaces
20 Days Ago
Moved the crate slightly away from the window in radtown to prevent players from looting it through window gap Replaced the one sided sign on the window with a two sided variant Scene2prefab
20 Days Ago
LOD texture optimization
20 Days Ago
merge from lod_texture_optimization
20 Days Ago
merge from main
20 Days Ago
Scene2prefab
20 Days Ago
Scene2prefab
20 Days Ago
Reapplied NMS loot room after file conflicts
20 Days Ago
Merge from powerlevel_loot_rooms
21 Days Ago
Tweaked power phase requirements Tweaked loot spawn types Fixed bad map topology in harbor_1
21 Days Ago
Helipad repairable prefab update / cleaned up helipad prefabs
21 Days Ago
Helipad torn tarp materials and mesh tweaks
22 Days Ago
Broken helipad stages setup
26 Days Ago
merge from main
27 Days Ago
Trainyard, water treatment and sewer branch loot tweaks Scene2prefab
27 Days Ago
Tweaked loot spawns to reflect monument tiers, visual polish Radhouse large mesh and collider tweaks for the new room Scene 2 prefab
28 Days Ago
Junkyard loot room
28 Days Ago
NMS loot room Launch site room fix
28 Days Ago
Water treatment plant and sewer branch loot rooms
32 Days Ago
Launch site, trainyard and radtown power grid rooms
33 Days Ago
Military tunnels loot room
34 Days Ago
Harbor 2 power grid room
34 Days Ago
Airfield and Harbor 1 loot rooms
35 Days Ago
Made ferry terminal loot room functional with power grid