2,215 Commits over 3,287 Days - 0.03cph!
Floating city scene cleanup
Medical bay progress
Improvised walkway roof corner pieces for medical bay tent
Set shadowcasting on tarps to 2 sided
Lowered SSS further on blue tarps
Medical bay dressing progress
Floating city medical bay progress
Merged rope bridge
Lowered SSS on tarps
Floating city / casino progress and medical bay dressing progress
Static beach parasol prefabs
Improvised walkways / merged all floor meshes and setup temporary colliders
Improvised walkways more meshes
Improvised walkways progress
Improvised walkways progress
Improvised walkways progress
Security tower material fixes
Improvised walkway clean up
floating city scene update
Walkway progress / scaffolding stairs
Merge from medical bay props
Improvised walkway progress
improvised walkway progress
prefabed food market barge area
improvised walkways progress
Floating cities greybox cleanup
Floating cities greybox progress
Floating cities progress / visual test for the security tower area
Floating cities progress / security tower b
Floating cities greybox progress
Security tower greybox
Hura crepitans sapling billboard fix
Walkway / greybox progress
floating cities walkway and greybox progress
Floating city greybox progress
Floating city greybox update
Wild hemp variant that should be more visible in the jungle
Slightly moved lighthouse door to fix lighting issues
Adjusted doorway mesh to fix gaps
Scene2prefab
Added small rock formations to jungle biome to allow for more ore nodes
Tweaked TopologyNot settings for jungle ground foliage to prevent them from clipping into small rock formations
Fixed broken billboards on vineswingingtree02 and vineswingingtree03
Fixed incorrect layers on schizolobium_a
Floating cities walkway greybox progress
Added prefabs for Hannah and Chris to the scene file
floating walkways prefab update
Floating cities greybox progress
Kapok b and c shadowproxies and setup
Fixed floating rock_formation_g on some seeds
Hura crepitans saplings / meshes, prefabs and spawn setup
More detailed colliders for small rock formations
Jungle ruins d/e scene2prefab to fix an issue where items dropped below bromeliad bushes could become unpickable