branchrust_reboot/main/apartment_complex_monumentcancel

1,024 Commits over 181 Days - 0.24cph!

11 Days Ago
Rotated one of the park benches in the playground so you mount it the correct way . Ran S2P
16 Days Ago
Merge from swing_launch
17 Days Ago
Merge from main
18 Days Ago
S2P apartment complex
18 Days Ago
Fixed DecalCull components not showing decals at all at lowest quality settings This component was multiplying the culling distance by Mesh.lod intead of Mesh.quality, Mesh.lod can be set to 0 so it was always disabling decals This will technically hurt performance on low settings as they weren't showing decals at all, so I've added a minimum 0.25 quality level Decals on low settings now pop in pretty obviously, but at least they render when up close Added an editor inspector to show the current camera distance and culling distance, similar to other LOD components
19 Days Ago
Removed animator from non-interactive elevator door in destroyed wing
19 Days Ago
Merge from main
23 Days Ago
Fixed streetlight volumetrics hue not propagating. Pop fix. S2P.
23 Days Ago
Occlusion tweaks & shadow priority improvements. Removed distance flares from basement assets. S2P
23 Days Ago
Final light tweaks & polish fixes. S2P.
23 Days Ago
Market lighting tweaks for the changed layout.
23 Days Ago
Prefab cleanup.
23 Days Ago
Fixed some conduits that didn't line up to light fixtures anymore.
23 Days Ago
More lighting polish.
23 Days Ago
Lighting prefab improvements.
24 Days Ago
Tweaked various prop LOD distances that were popping in the corridors and lobby
24 Days Ago
Merge from apartment_complex_monument/reverb_distance_fixes
25 Days Ago
Fixed missing upkeep terminal server error when upgrading rooms
25 Days Ago
Fixed bathtub missing from manifest (would have been resolved in builds anyway, fixes an error in editor though)
25 Days Ago
Fixed concierge conversation not filling the room number and rent values Also fixed medium and large upkeep using the wrong phrases
25 Days Ago
Possible fix for missing apartment_small_col fbx in builds The fbx import settings imported a material, which meant the asset was loaded into content.private as it grabs all materials
25 Days Ago
Added small ramps to basement colliders to help with movement
25 Days Ago
Fixed static furnitures being invisible when reconnecting inside your flat
25 Days Ago
merge from main
25 Days Ago
Fixed audio distance for industrial single/double door
25 Days Ago
merge from apartment_complex_monument/terminal_shops
25 Days Ago
merge from terrain_ignore_fixes
25 Days Ago
Disable wielding items on swings/roundabout
25 Days Ago
Fixed zfighting vent in large apartment, ran s2p
25 Days Ago
Fixed colliders on penthouse mezzanine to smooth movement on stairs
25 Days Ago
Fixed Rentable Shop B incorrect door rotation when shop is closed (again) https://files.facepunch.com/raul/1b3011b1/Unity_PwpiplugHe.mp4
25 Days Ago
attempt to fix tarp draw distance by reverting non changes on prefabs in scene - displayed draw distance was correct apartment complex s2p
25 Days Ago
Fix playground entities not immortal S2P apartment complex
25 Days Ago
Added an extra ladder on the apartment demolished side to make going up more obvious Fixed some potential zfighting in marketplace ground mesh Nudged road node connections inward toward the monument to favor a more seamless look in procgen Apartment complex s2p
26 Days Ago
Send network updates for all apartment rooms when a player joins or departs a team Affects the player joining/leaving and all of the rooms of players in that team Fixes needing to leave and re-enter network range when joing a team if you already own an apartment
26 Days Ago
Can no longer ent kill apartments
26 Days Ago
Any players that are not authed to go through the invisible barrier are removed from an apartment when the break in ends (otherwise they would be trapped)
26 Days Ago
Intruders no longer have access to a shop inventory if it gets taken over or closed Fixed scrap upkeep terminal not getting cleaned up when checking out of a room
26 Days Ago
Remove master key from bandit town vendor
26 Days Ago
Fixed door zfighting on Rentable Shop B
26 Days Ago
NPC in the basement sells master keys Added apartment.masterkeyprice convar, set to 1000 scrap for now
26 Days Ago
Fixed missing shutters of Rentable Shop C variant https://files.facepunch.com/raul/1b2911b1/Unity_ikwPIzWYPU.mp4
26 Days Ago
More fixes. S2P.
26 Days Ago
More fixes & polish. S2P.
26 Days Ago
Volume polish
26 Days Ago
Mid floor corridor z-flickering fix
26 Days Ago
Lighting on its own dedicated culling volumes instead of with furniture.
26 Days Ago
Fixed missing door in Rentable Shop B when it's not rented
26 Days Ago
Fixed incorrect ejecting position for small apartment (basements) https://files.facepunch.com/raul/1b2911b1/Unity_4oJfm1v308.mp4
26 Days Ago
Lighting cullers progress.