branchrust_reboot/main/apartment_complex_monumentcancel
241 Commits over 59 Days - 0.17cph!
rentable shop be interior split
Apartment complex b fixes
Split the roof into multiple objects
Updated FIrewood Holder Stack Prop to fix shading issue
Updated Small Kitchen Cabinet A Prop LODs to be more optimized
L shaped sofa and rugs textures and lods
merge from main -> apartment_complex_monument
Apartment complex b / wrapped up LOD0 geo and rooftops
paintable signs added to kiosks
Added Small Kitchen Cabinet Prop Models and Textures
Setup Small Kitchen Cabinet Prop Prefabs, LODs, Colliders and Materials
Added and Setup Small Kitchen Cabinet Prop Folders
Prop Test Prefab Update
Removed Old Small Kitchen Cabinet Blockout Models and Folders
Apartment complex b progress / windows polish and roof
Rejigged hierarchy of Kiosk E FBX. Applied kiosk-specific shutter material with correct TD to shutters.
2k version of garage door diff/nrm. Rentable shop specific shutter material to correct TD. Reexport Kiosk F shutters
apartment wood stove texture updates
Removed temporary kiosk material. Baked AO pass on Kiosk F and adjusted AO intensity in relevant mats
Split off interior of rentable shop A (wip)
Started making model prefabs of rentable shop parts. Started replacing the meshes within the shop prefabs. Deleted obsolete blockouts.
Added shutters for rentable kiosk B. Tidied up prefab (removed missing refs etc).
Reduced brick size on Kiosk F. Added shutters for rentable shop A, D, E, F (wip)
replaced single doors with double doors in apartment complex
static double door prefab
more wear on the spotlight
Switched yellow panels mat on Kiosk A to rentable shop specific one, and enabled blends. Added ms map. Deleted now obsolete blockout meshes. Added some offset to trims in Kiosk A.
some splats tweaks
polished the roof hatch look a bit
more decals on roof walls
apartment complex initial roof layout and some set dressing
monument S2P
More work on Kiosk A and decals
Removed temporary materials. Started second pass on Kiosk A
some more model breakdown/rebuilding in prefabs
re-organizing prefabs and models
added some rope ladders on damaged side to climb back up the roof
many other tweaks
apartment wood stove update
stool a/b/c/d collision meshes
stools a/b/c/d and lods
materials and textures
single 1024 shared.