branchrust_reboot/main/apartment_complex_monumentcancel

981 Commits over 151 Days - 0.27cph!

16 Minutes Ago
More fixes & polish. S2P.
25 Minutes Ago
Volume polish
29 Minutes Ago
Mid floor corridor z-flickering fix
59 Minutes Ago
Lighting on its own dedicated culling volumes instead of with furniture.
1 Hour Ago
Fixed missing door in Rentable Shop B when it's not rented
3 Hours Ago
Fixed incorrect ejecting position for small apartment (basements) https://files.facepunch.com/raul/1b2911b1/Unity_4oJfm1v308.mp4
3 Hours Ago
Lighting cullers progress.
4 Hours Ago
Culling tests.
4 Hours Ago
Disabled breast censorship cube on roundabout chair and swing seats
4 Hours Ago
Migrating main building commons lighting into its own culler system, part 1 (WIP)
5 Hours Ago
Fix roundabout and swings not immortal + marking players as hostile Fix the rotation not being initialized correctly on the client
5 Hours Ago
Fixed apartment door numbers
5 Hours Ago
Recovered layer settings in large apartment. Fixed door lighting issue.
Today
s2p on apartment complex to incorporate large apartment bathroom changes
Today
Re-exported large apartment bathroom due to issue with part of mesh not rendering. Rebaked LOD materials. Set up new apartment bathroom prefab and replaced broken one.
Today
Fixed latency issue when dismounting the terminal, causing your eyes to be in the cctv anchor for a small time
Today
removed loot spawns in scene S2P
Today
Added missing unity event attribute on terminal ui button Added new phrases for the apartment type
Today
Added a blocker to the front and back entrances of the apartment block to stop vehicles entering
Today
Clean up some logs Fixed rented vending machines not recording stats
Today
Don't show the disconnect in safe zone warning if the player is inside their apartment
Today
Fixed front door not being closed on apartment check out after a server has restarted
Today
Update bounds of apartment complex monument to match visual bounds (was at default?) Fixes some stray auto turrets being left behind in hardcore
Today
Fixed not being able to enter a room as a team member
Today
Possibly fixed shopkeeper in rentable shop sometimes facing the wrong way
Today
Added a shop number field to rentable shops, may hook it up to a visible number at some point
Today
Items stored in a rentable shop due to the store being closed/taken over will now be deleted after 24 hours (realtime) See RentableShop.MaxStoredItemsDurationMinutes convar, as well as AdditionalCheckTimeHoursDebug for debugging/testing Any save files loaded after this changeset will clear any pre-existing stored items after 24 hours from the point of load (since we weren't saving the timestamp) If a player has their items stored multiple times in a 24 hour window the original deadline will apply, it cannot be extended
Today
Fixed small apartment eject position not hooked up S2P
Today
Fixed not being able to break into shops due to interact duration mismatch Break in time for shops now also uses ApartmentCommands.breakinseconds convar instead of being hardcoded to 10s
Today
Fix patrol heli being able to crash at apartment complex, S2P
Today
Fix apartment complex missing map display phrase
2 Days Ago
missed sound def changes for swing/roundabout sounds
2 Days Ago
apartment master key unlock audio files
2 Days Ago
Swing and roundabout sounds
3 Days Ago
3 Days Ago
Fixed missing eject position on medium apartment
3 Days Ago
Remove turrets from all monuments marked as a Town (not just safe zone) in hardcore mode Fixes turrets persisting in hardcore apartments as it's not marked as a safe zone
3 Days Ago
Clear hostile time when spawning inside the apartment (so you don't get killed immediately as you leave the room if you died in combat)
3 Days Ago
Can break in to a room even if the door is open (to remove the invisible blocker)
3 Days Ago
Fixed invisible colilder not updating if the player was already in the trigger volume when breaking in (which was always)
3 Days Ago
Fixed invis door team check passing if the player is in any team (was caught on the server anyway, but this is still a nicer fix)
3 Days Ago
Merge from apartment_complex_monument/apartment_complex_audio
3 Days Ago
Whoops, forgot to S2P
3 Days Ago
Mostly fixed invisible door logic, now gets fully disbaled when a break in occurs Requires player to step back and then forwards to re-enter trigger bounds, will fix later today
3 Days Ago
Can no longer reassign beds in apartments
3 Days Ago
Fixed not being able to use the painted sign in the penthouse
3 Days Ago
ApartmentDoor.Load NRE fix
3 Days Ago
Enabled read write on Roadsign1 to get rid of gibs error
3 Days Ago
Merge from apartment_complex_monument/apartment_complex_audio
3 Days Ago
Merge from apartment_complex_monument/conversation_fixes