userDamian Lazarskicancel
branchrust_reboot/main/backport_bugfixescancel

14 Commits over 0 Days - ∞cph!

3 Years Ago
Baked custom LODs for all icebergs because old ones were too low quality Iceberg scene2prefab Deleted some legacy iceberg textures
3 Years Ago
Linked world model prefabs to rustige_egg_a and rustige_egg_b
3 Years Ago
More rocket factory scaffolding fixes
3 Years Ago
Fixed ceiling colliders in the rocket factory building
3 Years Ago
Fix for the rocket factory scaffolding looking flat at low shader level
3 Years Ago
Fixed mesh gaps on pipe_a set
3 Years Ago
Added set terrain splat modifier to iceberg prefabs to prevent dirt from appearing on the icesheets
4 Years Ago
Baked LODs for rock_formation_medium_e
4 Years Ago
Rebaked LODs on rock_formation_medium_b / original mesh was too off Slightly tweaked some LOD4s
4 Years Ago
satellite dish scene2prefab
4 Years Ago
Updated medium rock formation prefabs
4 Years Ago
Baked LODs for medium rock formations
4 Years Ago
Better colliders for medium rock formations
4 Years Ago
Fixed mesh gap on lighthouse LOD2 Changed distance mode on lighthouse interior to prevent lodding too quickly when walking up the stairs Lighthouse scene2prefab