branchrust_reboot/main/train_tunnels_new_contentcancel
6 Commits over 0 Days - ∞cph!
Lowered density of train signal lights
Added signal lights to tjunctions
Added another submaterial to train signal lights to prevent emissive bleed onto non-emissive parts
Added a larger base to train_signal_lights_b variant
Moved train signal lights to the other side
Mirrored train_signal_lights_a
Added train signals to some tunnel prefabs for testing
Train signal lights / meshes, textures, colliders and prefabs