branchrust_reboot/main/train_tunnels_new_contentcancel

31 Commits over 31 Days - 0.04cph!

5 Days Ago
Added missing bench collision to stairwell_bottom_360
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8 Days Ago
updated tunnel entrance bunkers - a, b, c, d underground volumes
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8 Days Ago
Final art for the bottom stairwell 360 pieces, dressing
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10 Days Ago
No longer attempt to place 80 (!) countryside tunnel entrances, taking 155 seconds
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10 Days Ago
Fixed train tunnel entrance staircases / elevators usually being a lot longer than they had to be (Scene2Prefab)
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10 Days Ago
Fixed train tunnel entrance staircases / elevators usually being a lot longer than they had to be (prefabs)
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10 Days Ago
Fixed train tunnel entrance staircases / elevators usually being a lot longer than they had to be (code)
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11 Days Ago
Updating dungeon grid test scene
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11 Days Ago
Fixed error update in GenerateDungeon, leading to incorrect corridor end positions
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11 Days Ago
Merge from 360_stairwell
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15 Days Ago
Merge from main
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17 Days Ago
17 Days Ago
countryside bunker entrance - 3 extra dressing variations
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19 Days Ago
fixed cctv and computer station offset
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19 Days Ago
Added water surface culling to bunker entrance as the direct well may show it close to shore Ladder volumes, food crate spawners, bunker hatch uses rendererlod, smaller alpha carve surface Lowered the bunker entrance 25cm to match the 3m grid down Updated dungeon_grid_test, entrance scenes Removed old entrance autospawn (still available as a manual placement inside monuments) Created a static variant of computer station, although this will need work still
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22 Days Ago
Bunker hatch rig / controller
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22 Days Ago
22 Days Ago
Bunker hatch animations and door prefab setup
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22 Days Ago
Updated bunker hatch textures with some polish
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23 Days Ago
Bunker hatch model/textures/colliders
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29 Days Ago
Lowered density of train signal lights Added signal lights to tjunctions
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29 Days Ago
countryside bunker entrance final art - models and prefabs
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29 Days Ago
Added another submaterial to train signal lights to prevent emissive bleed onto non-emissive parts Added a larger base to train_signal_lights_b variant
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30 Days Ago
Moved train signal lights to the other side
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30 Days Ago
Mirrored train_signal_lights_a
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30 Days Ago
Added train signals to some tunnel prefabs for testing
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30 Days Ago
Train signal lights / meshes, textures, colliders and prefabs
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31 Days Ago
countryside bunker entrance WIP art and dressing setup
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38 Days Ago
greybox meshes for countryside bunker entrance
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39 Days Ago
Greybox pieces for experimental 180+ degree stairwell
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