branchrust_reboot/main/tree_revampcancel
57 Commits over 121 Days - 0.02cph!
Douglas fir progress / 3 new tree variants
Douglas fir progress / finished LOD0 / wind movement / photoscanned bark texture
Douglas fir / custom vertex normal / vertex AO
Douglas fir update / Added pine trees
Finished pine trees LOD0 / added prefabs
Pine trees mesh and texture polish
Douglas Fir LOD polish and settings
Pine tree LOD polish and settings
Pine trees LOD polish and settings
Adjusted mipmap coverage to improve tree density at long distances
Pine trees snow biome variants
Pine trees / better snow textures
Douglas Fir snow variants
New trees / polish / prefab settings / LOD distances / snow variants
New trees / improved douglas firs snow variants / adjusted LOD distances
Pines and Douglas Firs / fixed roughness / added billboards to prefabs and rendered textures
Willow bushes / meshes, textures, LOD's and billboards
Willow bushes / tweaks, prefab setup and autospawn
Spicebush / textures, prefabs, meshes and billboards
Willow bush / prefab and texture tweaks
Spicebush tweaks / roughness map / prefab settings
Spicebush prefab settings
Oak trees / meshes / textures / LOD's / prefabs
Oak prefab tweaks / textures polish / rebaked billboards
Large trees spawn population
Removed old dead maple tree
Switched birch tree render lod scripts to tree lod
Oaks / photoscanned bark / prefab settings / additional LOD levels / tundra variants
Pine snow_a tweaked vertex color for testing
American beech trees / prefabs / LOD0 and LOD1 / textures and materials
American beech LODS/ prefabs and billboards
Added beech tree colliders / added beech tree autospawn prefabs
Beech trees / Removed blue channel from vertex color
Snow pines / removed green vertex color from trunks
Pines / fixed vertex colour issues / tweaked material wind settings
Douglas firs / tweaked vertex colour / tweaked wind material settings
Brich trees material wind settings
Oak trees wind material settings