userDamian Lazarskicancel
branchrust_reboot/main/world_update_2cancel

59 Commits over 61 Days - 0.04cph!

9 Months Ago
Small rock formations
9 Months Ago
Cleaned up all rock formation meshes / better LOD distances for large variants / added shadow proxies / baked normals for LOD3 and LOD4
10 Months Ago
Added secondary colliders to all cliffs to fix the issue where it was possible to place small I/O inside rocks
10 Months Ago
Added river rocks Brought back small arctic rocks
10 Months Ago
Reworked the fix for seaweed spawning above ocean / it was conflicting with grass and lowering the density of coastal rocks New fix uses clutter topology to block off seaweeds instead
10 Months Ago
cliff_hills_large_e tighter anchors to fix terrain holes
10 Months Ago
Cliff_tall_d fixed terrain holes
10 Months Ago
Swapped TerrainTopologySet to TerrainTopologyAdd for all affected rocks and cliffs to fix water issues Adjusted TerrainHeightSet radiuses to include fade to prevent gaps underneath
10 Months Ago
Updated rock_formation_large_a collider
10 Months Ago
Cliff hills / added radius to terrain filters to prevent spawning on rail
10 Months Ago
Added shadowproxies for cliffs
10 Months Ago
Large rock formations / Added radius to terrain filters to make sure they don't collide with tunnel entrances
10 Months Ago
Tweaked cliff prefabs in an attempt to fix broken grass spawn Tweaked height mesh meta settings
10 Months Ago
Fixed arctic variant of cliff_jutting_d
10 Months Ago
Allowed foliage to spawn on cliff topology to fix blank gaps in between cliffs
10 Months Ago
Custom height map colliders for all cliffs (this should fix floating foliage issue)
10 Months Ago
Reimported cliff_tall_d
10 Months Ago
Adjusted hill cliffs anchors to fix a gap Pushed all hill cliffs slightly deeper to prevent similar issues
10 Months Ago
Fixed corrupted Cliff_tall_d_diff texture
10 Months Ago
Added more terrain anchors to rock_formation_a to prevent gaps
10 Months Ago
Large coastal rock prefab variants for the arctic biome to fix an issue where grass was being projected on top
10 Months Ago
Fixed collision issues and floating geo on cliff_jutting_d
10 Months Ago
Biome visuals for coastal and hill cliffs / they will no properly switch colors depending on the biome Tweaked diffuse textures on all rocks and cliffs to get rid of the noise and unnatural curvature highlights Tweaked detail map settings on all rocks to reduce repetition and noise Tweaked LOD settings on coastal cliffs to prevent LOD popin when up-close
10 Months Ago
Reenabled LODs on hill cliffs
10 Months Ago
Revamped hill cliffs Anchor length, SlopeScale and TerrainPlacementlBlocked radiuses to make cliffs spawn on steeper slopes than before Reduced ObjectDistance for hill cliffs from 5 to 3 Allowed hill cliffs to overlap Roadside and Railside topologies
10 Months Ago
Tightened anchors for cliff_hills_large_c and large_f
10 Months Ago
Addd AO maps for all medium and large rock formations Unfiied the look of all rock textures
10 Months Ago
Fixed collision issues in cliff_jutting_d
10 Months Ago
Set biome visuals for all huge, large and medium rocks so that they have biome matching colors Reenabled rock formations in arid Made small rock formations spawn in arid
10 Months Ago
New large coastal rock formations Converted coastal rock terrain filters to use radius and added decor checks Tweaked all coastal rock prefabs to prevent overlaps Tried to make coastal rocks spawn only next to cliffs Added arctic variants of jutting cliffs
10 Months Ago
Missing files
10 Months Ago
Tweaked rock formaton huge materials Revamped coastal_rock_large_a Added more large coastal rock prefabs Tweaked coastal rock large density settings in world setup Tweaked cliff_jutting_d
10 Months Ago
Fixed holes in god rock
10 Months Ago
Deleted unneeded prefabs
10 Months Ago
Fixed terrain holes in small rock formations
10 Months Ago
Deleted bugged oceanside topology from icelakes to remove coastal rocks from spawning underneath
10 Months Ago
Adjusted cliff tall slope meshes to get rid of terrain holes
10 Months Ago
Fixed non-harvestable trees in oasis a, b and c Removed monument topology from oasis a and b to get rid of barrel spawns
10 Months Ago
Fixed cliff_d anchor issues
10 Months Ago
Jutting cliffs improvements / slightly increased density of jutting cliffs
10 Months Ago
All coastal cliffs now use radius for TerrainFilter / attempt to fix cliff interescting roads
10 Months Ago
Fixed broken coastal rock prefab links
10 Months Ago
Converted hill cliffs generation to PlaceCliffsUniform
10 Months Ago
Lowered LOD distances on all cliffs
10 Months Ago
Rock formation density improvements
10 Months Ago
Cliff DecorUniformTest progress / better coverage
10 Months Ago
Added rock formations to World Setup Tweaked rock formation anchors to balance spawn rates
10 Months Ago
More rock formations
10 Months Ago
Arched rock formation
10 Months Ago
Unique rock formation progress Recreated the god rock and anvil rock