branchrust_reboot/main/servercacheplayerinfo_optimcancel
5 Commits over 0 Days - Infinitycph!
Clean: remove JobHandle IsValid extension
This was a workaround for a Unity issue that was fixed in 6.3.14f1
Tests: none, trivial change
Optim: ServerCachePlayerInfo - only recache positional state if position changed from last call
Tests: ran around on craggy, sawm, crouched. retried connecting couple times
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Optim: ServerCachePlayerInfo - avoid transform access when recaching player center
Tests: none, trivial change
Bugfix: separate position-dependent and other player state caching
It was possible that for a couple frames cached player state would be incorrect
Tests: none