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18 Commits over 92 Days - 0.01cph!

6 Months Ago
Fix foliage placement orientation on rotated islands
7 Months Ago
Reduce vine material displacement strength
7 Months Ago
Fix tropical underwater overlay logic issue
7 Months Ago
Set tropical terrain material decal layers 0 & 1
7 Months Ago
Merge from tropical_shore
7 Months Ago
Increase imposter render bounds to fix culling issues in deepsea
7 Months Ago
Fix tropical1 terrain size, and add earlier assert
8 Months Ago
Merge from island_scenes
8 Months Ago
Fix tropical1 terrain size (fixes foliage assert), and hopefully stop issue from happening again when adjusting prefabs
8 Months Ago
Use no displacement version of ground plants for floating city pot plants
8 Months Ago
Include light colour term in thin transmission mode
8 Months Ago
GPU crash fix, NaN check in cloud raymarch
8 Months Ago
Merge from foliage_instancing_islands
8 Months Ago
Remove displacement manager from foliage tropical prefab (change was stomped in merge)
8 Months Ago
Correct serialized terrain size on island prefabs
8 Months Ago
Merge from foliage_displacement_fix
9 Months Ago
NRE fix for wiping islands without FoliageGrid initialized
9 Months Ago
Merge from foliage_instancing_islands