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18 Commits over 92 Days - 0.01cph!

9 Months Ago
Fix foliage placement orientation on rotated islands
10 Months Ago
Reduce vine material displacement strength
10 Months Ago
Fix tropical underwater overlay logic issue
10 Months Ago
Set tropical terrain material decal layers 0 & 1
10 Months Ago
Merge from tropical_shore
10 Months Ago
Increase imposter render bounds to fix culling issues in deepsea
10 Months Ago
Fix tropical1 terrain size, and add earlier assert
10 Months Ago
Merge from island_scenes
10 Months Ago
Fix tropical1 terrain size (fixes foliage assert), and hopefully stop issue from happening again when adjusting prefabs
10 Months Ago
Use no displacement version of ground plants for floating city pot plants
10 Months Ago
Include light colour term in thin transmission mode
10 Months Ago
GPU crash fix, NaN check in cloud raymarch
10 Months Ago
Merge from foliage_instancing_islands
10 Months Ago
Remove displacement manager from foliage tropical prefab (change was stomped in merge)
10 Months Ago
Correct serialized terrain size on island prefabs
10 Months Ago
Merge from foliage_displacement_fix
11 Months Ago
NRE fix for wiping islands without FoliageGrid initialized
11 Months Ago
Merge from foliage_instancing_islands