repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

9 Years Ago
Building editor decay slider, fixes Removed some old random building materials that aren't used Added decay tint color to building shader, optional dissolve via switch node
9 Years Ago
Event based audio snapshot support.
9 Years Ago
More building editor improvements and addons groundwork
9 Years Ago
More text replacement
9 Years Ago
Fixed buildings not starting with full hp
9 Years Ago
audio modifier experiment
9 Years Ago
Fixed eyes shader Various UI fuckeries
9 Years Ago
trying to make branch better but cant edit attachment position
9 Years Ago
rearranged vertex colour order or on the shelter so builds better
9 Years Ago
AssetMenu supports grouping func Attachments editor fixes
9 Years Ago
Save
9 Years Ago
More UI stuff Fixed portrait tinting Unit portraits lighting improvement and rotatiion sync Added menu item to open the game config asset in a popup editor (Before/Game Config)
9 Years Ago
new hunting music test
9 Years Ago
changed clothing shader from "forward" to "all"
9 Years Ago
Portraits stuff
9 Years Ago
Yet another snapshot system.
9 Years Ago
Merge to main
9 Years Ago
data save
9 Years Ago
hunting music edit
9 Years Ago
Removing missing clip from atmospheric music data
9 Years Ago
Fixed portrait clones not getting the right colors etc from their reference units
9 Years Ago
tweaks to snapshot lerping
9 Years Ago
fixed snapshot lerping
9 Years Ago
portrait shader crap
9 Years Ago
Cleanup
9 Years Ago
Camera fix
9 Years Ago
Locked selection, UI tweaks
9 Years Ago
Player cleanup, now derived from SingletonBehaviour Player selection works properly in editor when not restricted to tribe units UnitCollection trigger profiler hook tweak
9 Years Ago
ImageMasked editor defs
9 Years Ago
Some fixes to Desire persistence. SmartObject persistence removed for now.
9 Years Ago
Session kill cleanup, reset for UnitPortraitManager. Sessions correctly save loaded scenes when loading from an existing game zone scene in the editor.
9 Years Ago
Reduced fog in clear weather
9 Years Ago
NRE catch in UnitPortraitManager
9 Years Ago
Building editor addon positioning, prefabs, cleanup
9 Years Ago
reverting island 0001 as I left some random building assets in there
9 Years Ago
ItemSetings ItemParameters fields should be initialized in their declaration
9 Years Ago
Added PostProcessingController script to player/camera
9 Years Ago
Cleaning up and fixing graphics option toggles Bootstrap loading tweaks
9 Years Ago
Enable post processing control for various effects
9 Years Ago
More graphics options cleanup
9 Years Ago
UI scripts to namespace
9 Years Ago
Tracker animator uses unscaled time Fixed NRE in ItemDesire.Matches (Knowledge.CanFindItemForDesire must check dispensable types when evaluating dispenables)
9 Years Ago
Player singleton fuckeries
9 Years Ago
Combat now uses spreads rather than chance to hit for projectiles.
9 Years Ago
Melee combat won't miss 100% of the time now.
9 Years Ago
Jesus was a tortoise
9 Years Ago
turtle work (unfinished)
9 Years Ago
Compile fixes
9 Years Ago
Shader variants
9 Years Ago
fixing human anim fps