19,298 Commits over 1,614 Days - 0.50cph!
Deleted impala again
Species IMA tweaks
-customizable camera start angle/distance
UnitCanFindRequiredToolConsideration checks if the Item is held
Don't init steamworks in editor
Initial commit of SOC. Not deeply integrated yet. Still some more stuff in DM I want to set up before I do deep integration by merging to main.
Added StatSettingsWrapper, stored in StatCollectionSettings
Added Stat Collections for all Species
StatCollectionsEditor improvements
Stat.CurrentValue replaces Stat.Value
All Stats have a MinValue of 0
Unit movement speed is now linked to the Speed stat, expect wild stupidity until values are balanced
Renamed Hunger to Nutrition
Removed Energy>Speed Linker
Ported water fog fix from Rust
-temp fix for people not holding on to their items.
WIP stat type refactor and organisation
StatLinkerOperations WIP
Added Vital stat Type
AttributeType now either Primary and Secondary
StatCollectionSettingsEditor updates
StatMeasurement refactor
Fixed stack overflow due to scribscribing to the wrong stat value event ;x~
Updated debug view to show primary/secondary attributes and vitals
Fxied StatSettingsWrapper giving Vitals the wrong base value
Fixed Difference stat linker operator
Merge from stats_organisation
Stat collections updated for all species (with human values, so expect stupid movement speeds)
Yo dawg, heard you liked operators so I put perators in your operators so you can operate whilst you operate!
https://www.youtube.com/watch?v=hTFu1ns-fJ4
StatLinker.Sleep fixes
Need For Sleep Consideration tweaks
-bunch of profiler samples placed around IM, DM, DSE and considerations.
-removed tiny bit of LINQ
More Stats refactoring. Added IStatRanged, implemented by Vital and Need. Cleaned up StatLinkerOperations a bit, debug and editor improvements and some consideration tweaks.
Fixed vitals not getting a MaxValue from StatSettingsWrapper
Removed IStatRanged in favour of RangedStat class
Unit+Movement sets CurrentSpeed.BaseValue, listens to changes for Attribute.MaxSpeed and updates NavMeshAgent.speed
HumanEditor for some stat debug
StatLinkerBasic creates instances of StatLinkerOperation from StatLinkerOperationParameters stored in settings
Added atmospheric music 18
Added Need For Food consideration to Harvest Food DSE
Fixed music 18 underscores
replaced atmospheric music 16