userDiogo Teixeiracancel
branchrust_reboot/main/SkinUpdates_2cancel

13 Commits over 0 Days - ∞cph!

7 Years Ago
Merge from main
7 Years Ago
Cherry picked a few shader-related changesets from main
7 Years Ago
Added option opacity masking to core/generic shader Fixed core/hair opacity clip in shadows Fixed core/foliage animation on shadows
7 Years Ago
Twaked hair contact shadows
7 Years Ago
Added hair secondary opacity clip control for non-TAA
7 Years Ago
Explicit excluded d3d9 target from hair shader
7 Years Ago
Moved vertex occlusion input to vertex color red channel; disabled vertex coloring
7 Years Ago
Forced bias fallback only for alpha
7 Years Ago
Added vertex-alpha as occlusion input to hair shader
7 Years Ago
Adjusted near view SSAO again Fixed overly lit indirect diffuse on hair BRDF
7 Years Ago
Hair shader zero mip bias when tssaa is disabled
7 Years Ago
Moved internal motion vector code to cginc to allow custom passes Added custom motion vector pass to hair shader to reduce tssaa ghosting Added non jittery hair shader fallback for non-tssaa modes
7 Years Ago
Cherry picked shader changes from main