reporust_rebootcancel

131,537 Commits over 4,262 Days - 1.29cph!

8 Minutes Ago
S2P'd all islands.
12 Minutes Ago
Male twitch underwear repose
16 Minutes Ago
Merge from /naval_update/lr300_space_display_animations
33 Minutes Ago
Fixed shadows inside radtown master house building with a custom shadow proxy
41 Minutes Ago
don't touch any tick interpolator stuff for NPCs during MovePosition
50 Minutes Ago
Merge from item_ownershipsshare_free
51 Minutes Ago
Free ownershipShared list if not null on Item pool reset
55 Minutes Ago
Make ammo readout animations work with new mesh renderers
56 Minutes Ago
Fixed shadows inside oilrig level6 rooms. Modelled custom shadow proxy
1 Hour Ago
Merge from changeset 138978 (mission change and leak fix)
1 Hour Ago
Merge from naval_missions
1 Hour Ago
Remove time limit from boat scientist hunt mission Fix 138975 2.0
1 Hour Ago
Merge from naval_missions
1 Hour Ago
Merge from changeset 138975 (another leak)
1 Hour Ago
Another leak 💦🔧
1 Hour Ago
merge from triggerparent_pooling_leak
1 Hour Ago
▇▍▅▉▅▊▇ █▄▋▍ ▍▋█ ▌▌▅▊▅▋▉▅▊▉ ██▉▉▇█▉▇: - ▊▅▉▆▋▇▊▇▊_█▍▋▄▊ = ▌ █▉▄▍ ▋ - ▆▇▉▆_▇▊▄▋▄ = ▋ ▅▉▅▊ ▆
1 Hour Ago
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1 Hour Ago
Merge from changeset 138967 (fix leaky lists)
1 Hour Ago
Disabled mesh particle instancing disabler during asset scene runtime process
1 Hour Ago
Merge from naval_missions
1 Hour Ago
Fix leaky lists on the server relating to missions
1 Hour Ago
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1 Hour Ago
Fixed players receiving the wrong toasts after entering or leaving the deep sea in a PT boat or RHIB
1 Hour Ago
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1 Hour Ago
▅▇▋▍▋ ▅▍█▉▆▅▉_▉▅█▇ ▅▅▌ ▄▍▅▉▇▆▊▆ ▅▄ ▋▅▅▌▌▇▋▌▅▉▉ █▅▅█ ▋▅▌▆ ▇█▉▆▉ ▍▅ ▍ ▌█▋ ▄▍ ▌█▋▅▍▋ ▋▌▋▉▍▊▆ ▊▋▄▅▉ ▅▌ ▍▋▉▅▌▊▍ ▋▇▍▇█ ▉▊▊ ▊▇▆▋▇▄▇▊▍▊▊. ▆▆▇▍ ▊▌▉ ▅▍ ▄▍▉ ▇▇▋▍ █▌▅▉▅▊▄▄ ▊▌▌▌▋▉▅▊▉ ▅█▊██▆▉▍ ▇▋ ▉▋▌▍█▉▄ ▍▌ ▋▄▉ ▉▆▆▆▋▍▋▇▇ ▍▇▍ ▅▍▅▉ ▄ ▉▉▉▋▍█ ▇▌▍ █▆▋▊▇ ▌█▉▌▇▅▅ █▉'▆ ▍█▉█ ▌▋ ██▉
1 Hour Ago
space lr300 fixes - viewmodel rig file updated with mesh update (sep sights) - ironsights re-positioned - sights now hidden in viewmodel when scopes applied
1 Hour Ago
bake shore vectors in s2p, required changing s2p to run as an editor coroutine which needs more testing
2 Hours Ago
Move the player check up to ScientistNP2 and disable the FSM as well
2 Hours Ago
Added a temporary fix for invisible mesh-based particles
2 Hours Ago
female twitch underwear repose
2 Hours Ago
Cannon reload camera update, less looking down and tilt
2 Hours Ago
Don't run LimitedTurnNavAgent if there are no players within 150m Check every 5s
2 Hours Ago
Adjusted random Y max on coconut spawners.
2 Hours Ago
Fixed random Y offset not being enabled on 2
3 Hours Ago
Removed some dupes from deepsea_island_tropical1 prefab
3 Hours Ago
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3 Hours Ago
▉▇▍▌▍▅▅█▉ ██▌▄▊▊▇▄▆▅▋▋▆▉▍▍▆▊▆ ▇█▆ ▌▅▆▍▋▍▋█ ▍▄█▇▋▄▍▊ ▌▄▇▋█▄ ▄▆ ▇▌▄▍▊▉▍▄▅ ▅▊▊ ▌▋▍█▆ ▌▆▋▆▌▌ ▌▍▊▋▆▄▊▋ ▋▅ ▍▊▌▍▌▋▇ ▄█ ▆▉█▇▌▅▄ ▌▉▊ ▌▆▄█▄ "▅▍▄▌▋▍█▇" ▌█▌▅▄▉▇▄▍ ▊▌▉▆ ▇▊▋▊▆▆▅▅ (▍▍▌▅▌▋▌▋-▉▇█▌▅▉▌ ▍▄▍▇▅▊▌▉ ▅▌ ▋▋▇▆▆)
3 Hours Ago
merge from spacegun_sightfix ( porting meshes with seperated sight meshes)
3 Hours Ago
switched out parent triggers on plank and small_ramp deployables to use delayed exit
3 Hours Ago
Static planter boxes in the deep sea (farm barge) spawn their plants ripe and will respawn them every 2 minutes
3 Hours Ago
Fixed waterwell NPC
4 Hours Ago
Space LR300 - Adjusted LOD distances to match original rifle, removed background numbers from ammo display
4 Hours Ago
S2P all
4 Hours Ago
Fixed tarp clipping (supplies barge) and table clipping (food market barge) and ran S2P on FC 1 - 4
4 Hours Ago
Reverting shadow bias change for this patch to see if it was the cause of the checkerboard shadow bug on AMD GPUs
4 Hours Ago
Space LR300 - adjusted worldmodel position, weapon rack pegs
4 Hours Ago
Moved floating rubble in FC1 that prevented boat docking
4 Hours Ago
Added purple light material variant and applied to light props in supplies barge
4 Hours Ago
Merge from naval_update