reporust_rebootcancel

138,075 Commits over 4,352 Days - 1.32cph!

3 Minutes Ago
More fixes and consistency changes.
4 Minutes Ago
Merge from viewmodel_early_disable_fix
4 Minutes Ago
Fix issues with viewmodels disappearing
11 Minutes Ago
Merge from tunnel_netgroup_fix
13 Minutes Ago
Increase tunnel layer threshold from -40 to -20 so more underground tunnels get network culled from the surface (and the opposite)
22 Minutes Ago
Restored ctrl tab to cycle through item list and vehicle list categories
40 Minutes Ago
Rerun s2p for launch site
58 Minutes Ago
merge from waterwheel_deployable
1 Hour Ago
merge from autoconnect_menu_fix
1 Hour Ago
Moved the autoconnect command line stuff to happen at the end of bootstrap init so the main menu doesnt explode
1 Hour Ago
waterwheel fixes: - added blocked warning when wearing incompatible clothes - fix blockbuilding volumes - fix rotation of manual use - fix can pickup with player mounted - add new protection asset, guns can damage now
1 Hour Ago
merge from deployvolume_fixes
1 Hour Ago
Fix fish trophy no longer placeable on walls
1 Hour Ago
cinematic textures for hamster water wheel
1 Hour Ago
merge from hatch_collider_fixes
1 Hour Ago
Hopefully the last seal now
1 Hour Ago
refactor to allow subscriptions to nodes of the Grid<>, this lets us sleep the polling when the coarse query grid is completely empty and resume ticking it when it is populated again
2 Hours Ago
fix for "Back of water wheel very dark in shadows"
2 Hours Ago
Reduce console input size, reduce size of auto complete entries
2 Hours Ago
Optim: Jobs 3 - save allocs by using UniTask for sending entity snapshots asynchonously Think that's all existing tasks converted Tests: loaded on craggy and teleported to/from the island
2 Hours Ago
Merge from main
2 Hours Ago
Applied old console prefab
2 Hours Ago
- Applied flaviens virtual scroll changes (minor changes to add better overscan) - Change font base size on autocomplete buttons - Reduce autocomplete button size
2 Hours Ago
Merge from s2p_particle_flatten_fix
3 Hours Ago
moved packet AddReference
3 Hours Ago
WIP decals on rentable kiosk D, E, F (cont)
3 Hours Ago
Fix for Visual and collider gap on Armored triangle hatch
3 Hours Ago
Restore loadout save button
3 Hours Ago
edited anim controller and latest m16a2 anims exported
3 Hours Ago
Clean: get rid of handwritten UpdateSubs_AsyncState state machine Tests: unit tests
3 Hours Ago
Green variant fixes.
3 Hours Ago
Updated Foldable Table Prop Model to fix shading error Updated Foldable Table Prop Texture to 512 instead of 1024
3 Hours Ago
Siren lights
3 Hours Ago
- cap console ui refresh - add fast paths to text buffer - optimize autocomplete
3 Hours Ago
Updating CAML skinning
4 Hours Ago
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4 Hours Ago
fixed offset holstered wooden shields
4 Hours Ago
fixed offset piano sitting mount
4 Hours Ago
fixed offset obsidian knife
4 Hours Ago
fixed offset frontier hatchet holster position
4 Hours Ago
Add crafting speed test item
4 Hours Ago
Removed some mockup prefabs
4 Hours Ago
Fixing bunny suit female A not having skeletonSkin script
4 Hours Ago
main -> new_console-ui
4 Hours Ago
put back some greybox materials on the apartment building interiors for readability
4 Hours Ago
skybox_slider_fix -> main
4 Hours Ago
Fix skybox slider not working in workshop editor
4 Hours Ago
First pass on disconnected navmeshes (eg tropical islands)
4 Hours Ago
Updated Camping Cooker Textures
4 Hours Ago
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