reporust_rebootcancel

136,585 Commits over 4,324 Days - 1.32cph!

30 Minutes Ago
comps box gibs and corpse
1 Hour Ago
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1 Hour Ago
merge from main
2 Hours Ago
Automated find prefabs with standard shader and disable object motion vectors. Add command to print meshrenderers with motion vectors on in scene.
4 Hours Ago
Merge from baked_mesh_optim
4 Hours Ago
Apply proper bounds, fixes terrain rendering
5 Hours Ago
Merge from main
5 Hours Ago
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main -> sendmodelstate_optim
playerboat_deployable_snapping -> main
Dont use root - was grabbing the boats rotation
Snapping now works as well on boats as it does on land. Boat snapping has slight spacing between it when compared to land spacing, this is to accomodate the up and down motion of the waves
Today
Merge from main
Today
- TerrainHoles support - Add compute blit when using R16 format - Only create R16 map when enabled - Change low res heightmap to use full uint16 range - Initialise groupthread min and max at texture bounds to fix border values
Today
Revert to version of NMS scene from 140572 (with broken rock references) Reapply no respawn zone Fixes NMS not spawning
Project y directions rather than assuming y = 0
Today
Merge from static_bbs
Today
S2P islands
Today
Reduced magnet force Only apply magnet force on one boat at a time, the closest
Turn other instances of Vector3.up into ent up
Today
Static boat stations won't pull in anchored boats
Today
Merge from main
Very basics to setup deployable snapping on player boats. Still hard to do anything in large waves
Today
Prefix the frame count in all midi debug messages
Today
Added midiconvar.bufferProtection, prevents more than one identical midi binding firing in a single frame May help midi bindings/stream decks continue to work after the MIDI changes in Win11 25h2
Today
Server compile fix
Today
Fix save corruption issue
Today
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Today
merge from boxes_dlc
Today
merge from main
Today
lock fix, profiler marks
Today
merge from indirect_instancing
Today
rebase on main
Today
merge from componentbox_authcheck_refactor -> boxes_dlc
Today
improve performance + review changes from flavien
Merge from naval_missions
Merge from naval_update
Don't add tutorial missions to the revalidate missions work queue
Merge from naval_update
Merge from main
Today
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Remove unnecessary extra field recently added to Item, use existing instanceData on the item instead Bumps network protocol due to updated protobuf definition Should only be merged with next wipe
Today
merge from ambient_light_fix
Today
fix hair raycasting shadows in deferred
menu2_play_warmup_fix -> main
We dont need readonly anymore - drop it
syncvar_traincoupling_fix_2 -> main
Fix wagons changed syncvar not starting audio