branchrust_reboot/main/env-shaders/world_art_revampcancel
4 Commits over 30 Days - 0.01cph!
Fixed directives in terrain samplers
Added Height Blending Alpha shader SF
Added height blending control to cliff_shader (default values to cliff_medium_low_a mat)
Moved new shaders and SFs from root to Assets/Content/ShadersRevamp
Added missing TERRAIN_NORMALS define to Terrain Sampler SF