branchrust_reboot/main/unity_2018.1.0cancel
11 Commits over 0 Days - ∞cph!
Switched coverage queries to AsyncGPUReadback; enabled non-windows platforms (testing)
Fixed AO flickering when both MB and TAA are disabled
Updated AO2/GTAO to latest; patched
Toggled downscaled AO mode; 2x faster, same quality
Viewmodel range AO tweaks
Updated PCSS shadows to 2018.1
Fixed PCSS shadows for point lights + added blue noise
Leveraged PCSS and blue noise w/ TAA for smooth penumbra shadows
Fixed core/skin bug in normal blending
Touched relevant shaders
Fixed deprecated api causing errors on il2cpp
More 2018.1 shader updates; fixes shadow related shaders errors when using torch
Touched relevant shaders
Fixed potential NRE in color grading effect editor
Updated shaders to 2018.1
Fixed compile errors on some old SF shaders
Fixed shaders fetching DXT5nm packed w/ other data
Merged in IHV srgb import fixes
Fixed/updated motion vectors
Rebaked terrain atlas