userDuke Dariuscancel
branchrust_reboot/main/rust_relay_servercancel

114 Commits over 150 Days - 0.03cph!

3 Hours Ago
Resolve ConsoleMessage not being forwarded when FakePlayer is enabled
7 Days Ago
Resolved timeout issue on map upload
13 Days Ago
merge main -> rust_relay_server
13 Days Ago
merge rust_relay_server/remove_serversubscriptions -> rust_relay_server
13 Days Ago
fixed skinned mesh on prefab exporter
14 Days Ago
ensure fake players queue is cleared on shutdown
14 Days Ago
resolved NRE when Server saves before Nav is ready, removed duplicate save before attempt restart
14 Days Ago
merge main -> rust_relay_server
14 Days Ago
added ping to socket to attempt to keep the socket connection alive during low load
15 Days Ago
Added addtional details to RustRelay socket resets
16 Days Ago
Add additional details to websocket connection url
16 Days Ago
removed duplicated startup logic
17 Days Ago
merge main -> rust_relay_server + codegen
17 Days Ago
merge main -> rust_relay_server
17 Days Ago
added RustRelay reconnect feature, tweaked GLB export
35 Days Ago
Added better null checking for safer failover
49 Days Ago
added prefab exporter
49 Days Ago
merge main -> rust_relay_server
49 Days Ago
ensure position updates are networked to fake player
50 Days Ago
HasActiveFakeConnection tweaked order of conditions + added `relay.status` convar
50 Days Ago
merge main -> rust_relay_server
50 Days Ago
ensure fake player exists and is active (not just enabled) in HasSubscribers
51 Days Ago
merge main -> rust_relay_server
51 Days Ago
Ensure FakePlayer at net startup and server occlusion tweak
51 Days Ago
set fake player to default to false
51 Days Ago
merge main -> rust_relay_server
51 Days Ago
fixed another NRE in FakePlayer occlusion
51 Days Ago
resolved NRE in BasePlayer::SendEntityUpdates
51 Days Ago
merge main -> rust_relay_server
52 Days Ago
removed unneeded stuff for FakePlayer
52 Days Ago
fake player improvements
52 Days Ago
merge main -> rust_relay_server
56 Days Ago
FakePlayer tweaks
56 Days Ago
FakePlayer improvements + Test fixes
57 Days Ago
networking tweaks
58 Days Ago
Relay networking tweaks
58 Days Ago
Addressing Rust Relay packet de-duping
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
Added allocation free encryption
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
tweaked relay server restart method
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
made AttemptRestart a little bit more robust
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
ensure sendThread can start up if disabled from start
2 Months Ago
merge main -> rust_relay_server
3 Months Ago
removed dud code, build fix
3 Months Ago
Ensure relay startup values are cached, even if disabled
3 Months Ago
merged main -> rust_relay_server