branchrust_reboot/main/rust_relay_servercancel

115 Commits over 150 Days - 0.03cph!

20 Days Ago
Resolve ConsoleMessage not being forwarded when FakePlayer is enabled
27 Days Ago
Resolved timeout issue on map upload
34 Days Ago
merge main -> rust_relay_server
34 Days Ago
merge rust_relay_server/remove_serversubscriptions -> rust_relay_server
34 Days Ago
fixed skinned mesh on prefab exporter
35 Days Ago
ensure fake players queue is cleared on shutdown
35 Days Ago
resolved NRE when Server saves before Nav is ready, removed duplicate save before attempt restart
35 Days Ago
merge main -> rust_relay_server
35 Days Ago
added ping to socket to attempt to keep the socket connection alive during low load
36 Days Ago
Added addtional details to RustRelay socket resets
37 Days Ago
Add additional details to websocket connection url
37 Days Ago
removed duplicated startup logic
37 Days Ago
merge main -> rust_relay_server + codegen
38 Days Ago
merge main -> rust_relay_server
38 Days Ago
added RustRelay reconnect feature, tweaked GLB export
56 Days Ago
Added better null checking for safer failover
2 Months Ago
added prefab exporter
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
ensure position updates are networked to fake player
2 Months Ago
HasActiveFakeConnection tweaked order of conditions + added `relay.status` convar
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
ensure fake player exists and is active (not just enabled) in HasSubscribers
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
Ensure FakePlayer at net startup and server occlusion tweak
2 Months Ago
set fake player to default to false
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
fixed another NRE in FakePlayer occlusion
2 Months Ago
resolved NRE in BasePlayer::SendEntityUpdates
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
removed unneeded stuff for FakePlayer
2 Months Ago
fake player improvements
2 Months Ago
merge main -> rust_relay_server
3 Months Ago
FakePlayer tweaks
3 Months Ago
FakePlayer improvements + Test fixes
3 Months Ago
networking tweaks
3 Months Ago
Relay networking tweaks
3 Months Ago
Addressing Rust Relay packet de-duping
3 Months Ago
merge main -> rust_relay_server
3 Months Ago
Added allocation free encryption
3 Months Ago
merge main -> rust_relay_server
3 Months Ago
merge main -> rust_relay_server
3 Months Ago
tweaked relay server restart method
3 Months Ago
merge main -> rust_relay_server
3 Months Ago
made AttemptRestart a little bit more robust
3 Months Ago
merge main -> rust_relay_server
3 Months Ago
ensure sendThread can start up if disabled from start
3 Months Ago
merge main -> rust_relay_server
3 Months Ago
removed dud code, build fix
3 Months Ago
Ensure relay startup values are cached, even if disabled
3 Months Ago
merged main -> rust_relay_server