userDuke Dariuscancel
reporust_rebootcancel

174 Commits over 577 Days - 0.01cph!

25 Days Ago
merge main -> rust_relay_server
2 Months Ago
merge main -> rust_relay_server
3 Months Ago
Resolve ConsoleMessage not being forwarded when FakePlayer is enabled
3 Months Ago
Resolved timeout issue on map upload
3 Months Ago
merge rust_relay_server -> main
3 Months Ago
merge main -> rust_relay_server
3 Months Ago
merge rust_relay_server/remove_serversubscriptions -> rust_relay_server
3 Months Ago
fixed skinned mesh on prefab exporter
3 Months Ago
Removed obselete ServerSubscriptions feature
3 Months Ago
ensure fake players queue is cleared on shutdown
3 Months Ago
merge rust_relay_server -> main
3 Months Ago
resolved NRE when Server saves before Nav is ready, removed duplicate save before attempt restart
3 Months Ago
merge main -> rust_relay_server
3 Months Ago
merge rust_relay_server -> main
3 Months Ago
added ping to socket to attempt to keep the socket connection alive during low load
3 Months Ago
merge rust_relay_server -> main
3 Months Ago
Added addtional details to RustRelay socket resets
4 Months Ago
merge rust_relay_server -> main
4 Months Ago
Add additional details to websocket connection url
4 Months Ago
merge rust_relay_server -> main
4 Months Ago
removed duplicated startup logic
4 Months Ago
merge rust_relay_server -> main
4 Months Ago
merge main -> rust_relay_server + codegen
4 Months Ago
merge main -> rust_relay_server
4 Months Ago
added RustRelay reconnect feature, tweaked GLB export
4 Months Ago
Added better null checking for safer failover
5 Months Ago
added prefab exporter
5 Months Ago
merge rust_relay_server -> main
5 Months Ago
merge main -> rust_relay_server
5 Months Ago
ensure position updates are networked to fake player
5 Months Ago
HasActiveFakeConnection tweaked order of conditions + added `relay.status` convar
5 Months Ago
merge rust_relay_server -> main
5 Months Ago
merge main -> rust_relay_server
5 Months Ago
ensure fake player exists and is active (not just enabled) in HasSubscribers
5 Months Ago
merge rust_relay_server -> main
5 Months Ago
merge main -> rust_relay_server
5 Months Ago
Ensure FakePlayer at net startup and server occlusion tweak
5 Months Ago
set fake player to default to false
5 Months Ago
merge rust_relay_server -> main
5 Months Ago
merge main -> rust_relay_server
5 Months Ago
fixed another NRE in FakePlayer occlusion
5 Months Ago
merge rust_relay_server -> main (NRE Hotfix)
5 Months Ago
resolved NRE in BasePlayer::SendEntityUpdates
5 Months Ago
merge rust_relay_server -> main
5 Months Ago
merge main -> rust_relay_server
5 Months Ago
removed unneeded stuff for FakePlayer
5 Months Ago
fake player improvements
5 Months Ago
merge main -> rust_relay_server
5 Months Ago
FakePlayer tweaks
5 Months Ago
FakePlayer improvements + Test fixes