150 Commits over 304 Days - 0.02cph!
merge from fix_industrial_efurnace_io_port
merge from fix_industrial_efurnace_io_port
merge from workshop_emission_fix_again
change waterwheel electric zap sounds to be same occlusion settings as rest of waterwheel sounds
fix water wheel water loop sound class (can occlude now)
merge from workshop_emission_fix_again
fix BBQ workshop prefab being closed when publishing
merge from computer_io_no_passthrough
(very minor, parameter change only)
merge from computer_station_IO
fix workshop emission intensity getting/setting
merge from efurnace_emission_fix
merge from fix_privaddfriend_vis
merge from workshop_emission_intensity
add workshop on/off toggle for electric furnace effects
merge from split_dump_command
merge from split_dump_command
merge from fix_privaddfriend_vis
merge from computer_station_IO
merge from split_dump_command
fix default rotation of pumpkin in painting menu
tighten up waterwheel dismount positions
update phrases
- fix overfished message
- waterflow message
- lootinsafezone msg
move "inventory full" toast behind the inventory UI, blocks too much
merge from woodpile_changestage_audio
merge from fix_privaddfriend_vis
merge from computer_station_io (only manifest changes)
merge from computer_station_IO
merge from waterwheel_deployable
merge from waterwheel_deployable
merge from waterwheel_deployable
merge from waterwheel_deployable
merge from waterwheel_deployable
Shutter frame audio fixes
merge from waterwheel_deployable
merge from waterwheel_deployable
merge from waterwheel_deployable
merge from waterwheel_deployable
merge from waterwheel_deployable
merge from waterwheel_deployable
merge from waterwheel_deployable
merge from waterwheel_deployable
merge from waterwheel_deployable
merge from waterwheel_deployable
merge from furnace_workshop_fx