userElliotHcancel
branchrust_reboot/main/PlayerMaintainedMonuments/gas_station_maintainablescancel

22 Commits over 30 Days - 0.03cph!

3 Months Ago
save changes to scene + gas station S2P
3 Months Ago
fix gas station kill colliders again adjusted collider positioning and size now kills any other type of vehicles - like horses, bikes, and others that could be physics glitched
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
fix car being killed when driving onto ramp adjust carlift health, re-apply immortal protection properties
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
3 Months Ago
apply prefab changes to scene + S2P gas station
3 Months Ago
gas station fixes & updates - fixed no power using backup generator - fixed issues with control interactions collider - fixed(?) cars lerping from underneath the ground when doing the magnet movement - added colliders to destroy the car if it is being pressed into the ground or ceiling with the lift movement - manifest
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
fix gas station maintainables being able to picked up
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
static small generator prefab, for around back of the gas station
3 Months Ago
added maintainables to scene + S2P
3 Months Ago
fixed up gas station car lift added placeholder sound events smoothed out movement of lift on clients dont show "edit car" unless there's a car on it reworked prefabs after changes, with accurate placements in scene
3 Months Ago
update gas station maintainable prefabs from new environment
3 Months Ago
merge from PlayerMaintainedMonuments
4 Months Ago
merge from PlayerMaintainedMonuments
4 Months Ago
updates to gas station circuitry/garage door from meeting feedback
4 Months Ago
maintaining gas station spawns better car parts (w mockup prefab)
4 Months Ago
set syncvar to autosave
4 Months Ago
gas station maintainable car lift mockup