branchrust_reboot/main/PlayerMaintainedMonuments/gas_station_maintainablescancel

23 Commits over 30 Days - 0.03cph!

18 Days Ago
save changes to scene + gas station S2P
18 Days Ago
fix gas station kill colliders again adjusted collider positioning and size now kills any other type of vehicles - like horses, bikes, and others that could be physics glitched
18 Days Ago
merge from PlayerMaintainedMonuments
19 Days Ago
fix car being killed when driving onto ramp adjust carlift health, re-apply immortal protection properties
19 Days Ago
merge from PlayerMaintainedMonuments
24 Days Ago
Reskinned the garage door
25 Days Ago
apply prefab changes to scene + S2P gas station
25 Days Ago
gas station fixes & updates - fixed no power using backup generator - fixed issues with control interactions collider - fixed(?) cars lerping from underneath the ground when doing the magnet movement - added colliders to destroy the car if it is being pressed into the ground or ceiling with the lift movement - manifest
25 Days Ago
merge from PlayerMaintainedMonuments
31 Days Ago
fix gas station maintainables being able to picked up
31 Days Ago
merge from PlayerMaintainedMonuments
32 Days Ago
merge from PlayerMaintainedMonuments
37 Days Ago
static small generator prefab, for around back of the gas station
37 Days Ago
added maintainables to scene + S2P
37 Days Ago
fixed up gas station car lift added placeholder sound events smoothed out movement of lift on clients dont show "edit car" unless there's a car on it reworked prefabs after changes, with accurate placements in scene
38 Days Ago
update gas station maintainable prefabs from new environment
38 Days Ago
merge from PlayerMaintainedMonuments
60 Days Ago
merge from PlayerMaintainedMonuments
60 Days Ago
updates to gas station circuitry/garage door from meeting feedback
2 Months Ago
maintaining gas station spawns better car parts (w mockup prefab)
2 Months Ago
set syncvar to autosave
2 Months Ago
gas station maintainable car lift mockup