branchrust_reboot/maincancel

35,053 Commits over 4,505 Days - 0.32cph!

1 Hour Ago
merge from vehicle_pooling
1 Hour Ago
Merge from render_pipeline_testing
2 Hours Ago
Merge from hackweek_random_skin_crafting
5 Hours Ago
Merge: from hackweek_unsafescriptingaccess - Bugfix for exception on boot for missing DLL entrypoint Tests: booted into craggy on windows
Rin
Today
merge from swamp_tree_buff
Today
Merge from render_pipeline_testing
Today
Merge from new_navmesh_fixes
Today
Merge from cactus_impact_effects
Today
Merge from FoundationMeleeLOS_fix
Today
Merge from high_external_wallgate_COL
Today
Merge from MarketTerminal_Names
Today
Merge from AugustLowCraftBuffs
Today
Merge from heavy_helmet_audio
Today
Merge from render_pipeline_testing
Today
Merge from dome_fuel_cap
Today
Merge from deepsea_terrain_everywhere
Today
Merge from deepsea_terrain_everywhere
Today
merge from automated_testing
Yesterday
merge from gib fixes
3 Days Ago
merge from world models 2026 car radio world model jungle ar world model optimisation ice ak world model optimisation chainsaw world model optimisation
3 Days Ago
merge from render_pipeline_testing
3 Days Ago
Merge from setflag_remove
3 Days Ago
Merge: from mt_snapshot_saving - Bugfix for HittableByTrain components not saving in Jobs 4 mode Tests: spawned a tall wooden barricade with Jobs 4 enabled
3 Days Ago
Merge: from async_serveroccl_gen - Optim: 4.5k server occlusion grid now generates in 22s, down from 45s Tests: unit and perf tests, 2p on craggy to validate server occlusion, visualized 4.5k map occl grid results
3 Days Ago
Fix corrupt hazmat suit item prefab
3 Days Ago
Merge from setflag_remove
3 Days Ago
merge from demo_ui_2
3 Days Ago
merge from vehicle_pooling
3 Days Ago
merge from Sculpture_SmartAlarm
3 Days Ago
Slightly decreased size of fireplace.deployed's deploy volume to fix bug where you couldn't place the fireplace under an existing floor
3 Days Ago
merge from kriegchainsword_rack_fix
3 Days Ago
merge from Missing_clothing_worldmodels
3 Days Ago
removed gibbable from hv arrow, poison arrow, wood arrow and spear gun spear as they weren't used + causing an error for automated testing
3 Days Ago
merge from automated_testing
3 Days Ago
Jungle ziggurat LOD3 fix
3 Days Ago
merge from medical_honey_bandage
3 Days Ago
added and setup dedicated worldmodels for fire and bone arrow reducing highlight draws
3 Days Ago
S2P water treatment, in hopes of fixing broken PreparePrefabs in builds causing a bunch of issues
3 Days Ago
merge from automated_testing
3 Days Ago
Merge from rentableshop_improvements_aug_26
3 Days Ago
Merge from crude_drain_fix
3 Days Ago
Merge from rendererlod_collapse_improvements
4 Days Ago
Merge from hlod_improvements_aug_26
4 Days Ago
Merge from PlayerMaintainedMonuments/analytics
4 Days Ago
salvaged hammer refresh work - folder cleanup - removed old anims, models, files - updated naming of 3p anims - tweaked sound event timing on 3p anims
4 Days Ago
fixed small shark .worldmodel weird setup
4 Days Ago
merge from wtp_maintainables_rework
4 Days Ago
Merge: from mt_snapshot_savings - Bugfixes for a couple unsafe Save codepaths in Jobs 4 mode - Added debug utility in InvokeHandler to track down a thread race in Jobs 4 Tests: unit tests + gameplay on craggy
4 Days Ago
fixed muzzle flash fx slight incorrect position on the muzzle brake
4 Days Ago
merge from attchement_lod_fixes