branchrust_reboot/maincancel

35,004 Commits over 4,474 Days - 0.33cph!

26 Minutes Ago
Fix old AIs not fleeing when player is unreachable
37 Minutes Ago
Fix scientists not moving or spawning in multiple locations when new navmesh is enabled, also fix old AIs moving slower
41 Minutes Ago
Merge from WolfHeaddress_Workbench
1 Hour Ago
Merge: from mt_snapshot_saving - Bugfix for duplicate field serialization - Bugfix for unsafe Time access on worker thread Tests: Booted into craggy
Today
merge from hackweek_sv_pie_menu
Today
merge from editor_fix_cpu_affinity -> main
Today
merge from fix_serverport_editor -> main
2 Days Ago
merge from cui_updates
2 Days Ago
merge from demo_ui_2
3 Days Ago
merge from fix_itemmanager_domain_reload -> main
3 Days Ago
merge from demo_ui_2
3 Days Ago
Fix NRE in FinishLoadingRoutine
3 Days Ago
Remove debug logging "Debug.Log("Hit client yield");"
3 Days Ago
Fix attempt for the flaky rocket splash tests, added damage tolerance for blocks taking very low damage due to physics not being deterministic
3 Days Ago
merge from fix_elevator_button_restart -> main
3 Days Ago
merge from game_room_dlc
3 Days Ago
merge from fix_bag_nickname -> main
3 Days Ago
merge from game_room_dlc
3 Days Ago
merge from sv_console_history
3 Days Ago
merge from sv_console_history
3 Days Ago
Merge from analytics_apartment_events
3 Days Ago
Merge: from mt_snapshot_saving - Bugfix for ExactArrayPool not being thread-safe Tests: TestMTSave
3 Days Ago
merge from ragdoll_selfcollision_fix
3 Days Ago
Merge: from mt_snapshot_saving - Optim: in UsePlayerUpdateJobs 4 entitiy saving for network is done in parallel. Use server.ParallelNetworkQueueBatchSize to tweak number of tasks Tests: 2k procgen, built a base and a boat, rode vehicle, heli, zipline, boat, horse, fly across the world. ran all TestMTSave unit tests
3 Days Ago
merge from demo_browser_search
3 Days Ago
merge from siegeweapon_firedamage
3 Days Ago
merge from siegeweapon_firedamage
3 Days Ago
Merge from sign_build_fix
3 Days Ago
Merge from lootspawn_stack_fix
3 Days Ago
merge from codegen_timings -> main
4 Days Ago
Merge from bag_compass_marker
4 Days Ago
merge demo2 to main
4 Days Ago
merge demoui 2 to main
4 Days Ago
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4 Days Ago
merge from high_wall_upkeep -> main
4 Days Ago
merge from iteration_optims
4 Days Ago
merge from iteration_optims
4 Days Ago
merge from hasunlocked_optims
4 Days Ago
merge from iteration_optims
4 Days Ago
Snake mask -> Snake Mask
4 Days Ago
merge from automated_testing
4 Days Ago
merge from reduce_server_startup_yields -> main
4 Days Ago
merge from editor_playmode_timing -> main
4 Days Ago
game_room_dlc -> main
4 Days Ago
merge from cui_updates
4 Days Ago
merge from console_optims
4 Days Ago
merge from bootstrap_optims
4 Days Ago
merge from menuwarmup_editor_optims
4 Days Ago
Merge from reyclebin_storage
4 Days Ago
Removed the shader level setting under the graphics settings as it is no longer in use