branchrust_reboot/maincancel

35,082 Commits over 4,293 Days - 0.34cph!

3 Hours Ago
Merge from naval_update
3 Hours Ago
Merge from artist_pack_dlc
3 Hours Ago
Merge from naval_update
Today
Merge from Reserialize_Prefabs_2
Today
Fix error from pasting dead boats, only update submerged states of filtered buoyancies.
Today
Add cannon reload animations to the shared content bundle.
Today
Bump up cannon health by 3x to 1000. Fix camera clipping while aiming the cannon on a boat.
Today
merge from manifestwarnings_fixes
Today
merge from artist_pack_dlc
Today
merge from artist_pack_dlc
Today
merge from artist_pack_dlc
Today
Merge: from useplayertasks_removegroupocludee_nre - Bugfix for an edge case of moving players during load of a save Tests: ran unit tests
Today
Reserialize_Prefabs_2 -> main
mountplayersync_ai_bypass
Today
Merge: from playerinventory_oncycle_optim - Buildfix for client Tests: none, trivial change
Today
Merge: from playerinventory_oncycle_optim - Bugfix for exception of duplicate key when loading container with cookables Tests: unit tests
pt_boat_fixes -> main
Today
Add another query check for native grids. dont set water infos if queries dont find anything
Today
cherrypicking 139699 Mark Box_2, Santa-Hat, snowman fbx's as r/w
Today
merge from sss_profile_cleanup
Today
merge from naval_update
Today
merge from naval_update
Today
merge from planner_viewmodel_clipping_fix
Today
merge from adventcalendar_resetstate
Today
merge from rpg_redirect_fix
Today
merge from Youtooz_GroundwatchFix
Today
merge from TechTreeT2_Muzzlebrakefix
Today
merge from BearSkinRug2_Reloaded
Today
merge from Xmas_CollisionMesh_Fix
Today
merge from building_blocks_skin_and_fixes_dec25
Today
merge from YouTooz scientist plushies LOD fix
Today
cherrypicking bamboo_shelve_stacking
Today
upressed SKS skinnable texture submissions to 2k from 1k
Yesterday
Merge from artist_pack_dlc
Yesterday
Allow repairing cannons
Yesterday
pt_boat_turret_fixes -> main
Yesterday
Merge from naval_update
Yesterday
merge from artist_pack_dlc -> main
Yesterday
Fix native grid crash with buoyancy batching enabled
Yesterday
Merge: from useplayertasks_removegroupocludee_nre - Bugfix for player connecting to a sleeper from a save emitting an error Tests: unit tests + 2p on Craggy
Yesterday
pt_boat_turret_full_reload -> main
Yesterday
Merge from naval_update
Yesterday
merge from naval_update
Yesterday
merge from naval_update
Yesterday
SKS skinnable correct material order, and also set icon values up correctly and re-rendered icon as they had been lost
Yesterday
maybe fix error spam in build about WaterSurfaceTex vs PostOpaqueDepth dimensions (separate from editor issue I think)
Yesterday
vedning_machine_vis_fix -> main
Yesterday
mountplayersync_ai_bypass -> main (yolo2)
Yesterday
merge from naval_update
2 Days Ago
Merge from naval_update