branchrust_reboot/maincancel

35,071 Commits over 4,474 Days - 0.33cph!

28 Minutes Ago
merge from cui_updates
1 Hour Ago
game_room_dlc -> main
2 Hours Ago
Compile fixes
3 Hours Ago
merge from 2Bench2Fixed
3 Hours Ago
merge from Softcore_T2T3bench
3 Hours Ago
merge from fix_cliff_gaps
5 Hours Ago
Merge from sleeper_hardcore_fix
Yesterday
updated wording on some items
3 Days Ago
Merge from rustplus_camera_fixes
3 Days Ago
Update(editor): SaveViewer - add a size check when loading a save - also emit what was the last prefab loaded (if there was one) to help track down protobuf/save without save protocol update Tests: used to load a borked save, didn't get stuck in an infinite loop
3 Days Ago
merge from terrain_anchor_tooling
3 Days Ago
merge from mission_screen_flicker_fix
3 Days Ago
Merge: from fix_app_turretcontrol - No changes, just plastic history graph cleanup
3 Days Ago
Upgrade "prefab not found in any asset scenes" log to a warning
3 Days Ago
Merge from rustnav_draw_fix
3 Days Ago
Merge from terrain_renderer
3 Days Ago
merge from fix_second_hotbar -> main
4 Days Ago
merge from fix_highwall_decay_delay -> main
4 Days Ago
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4 Days Ago
merge from boat_foundation_clipping_improv
4 Days Ago
Merge from autoturret_compile_fix
4 Days Ago
merge from demoui2
4 Days Ago
Merge: from fix_app_turretcontrol - Bugfix for frozen turret view in Rust+ app Tests: controlled turret in Rust+ app
4 Days Ago
merge from sculptures
4 Days Ago
Merge from bag_favourite
4 Days Ago
Merge from occlusion_culling_nre_fix_2
4 Days Ago
Merge from rustplus_camera_fixes
4 Days Ago
Removed some unused anim events on the wire/hose viewmodel pointing to effects that no longer exist
4 Days Ago
Merge from explosion_fx_script_cleanup
4 Days Ago
Merge from water_catcher_tests
5 Days Ago
merge from admin_status_indicators
5 Days Ago
merge from codeanalyzer_getwrapperattrib
5 Days Ago
merge from gamemode_tag_active_fix
5 Days Ago
merge from editor_hotbar_swap -> main
5 Days Ago
Merge from terrain_renderer
5 Days Ago
merge from buried_item_null_checks
5 Days Ago
Merge: from codeanalyzer_getwrapperattrib - Update Rust.CodeAnalyzer for PoolAnalyzerGetWrapperAttribute support - Bugfix 4 pool leaks from above attrib Tests: compiler simulator passes
Rin
5 Days Ago
merge from CollaredShirt0
5 Days Ago
Merge from recyclebin_storage
5 Days Ago
Merge from rustnav_draw_fix
5 Days Ago
Merge from debug_npcanimcontroller_alloc
5 Days Ago
Merge from rustnav_draw_fix
5 Days Ago
Merge from vine_tree_nav_fix
6 Days Ago
merge from game_room_dlc
6 Days Ago
merge from shieldonback
6 Days Ago
Merge: from fix_unitask_taskpool - Bugfix for not-thread-safe taskpool Tests: unit tests + booted into craggy with Jobs 4
6 Days Ago
Add clan ID to Rust+ clan announcement push notification data
6 Days Ago
merge from game_room_dlc
6 Days Ago
Fix rustnav spam " Trying to use new navmesh despite -useNewNavmesh not being set on server boot."
6 Days Ago
Fix new navmesh taking long time to build (regression where it use monument high resolution navmesh on whole map, instead of using low resolution properly)