branchrust_reboot/maincancel

36,259 Commits over 4,383 Days - 0.34cph!

Today
Merge from editor_copytexture_error_spam_fix
Today
Add copilot-instructions.md
Today
ignore.conf update
Today
Merge from terrain_culling_uav_fix
Today
merge from waterwheel_deployable
Today
merge from atmosphere_workshop_error_fix
Today
subtracting 147419 waterwheel headbob - Camera fuckery
Today
merge from junkyard_greencard_fix - build
Today
merge from wiretool_fluidtankboat_fix
Today
merge from devtools_escape_fix
Today
merge from adminui_copy_fix
Today
merge from loadoutUI_refresh_fix
Today
merge from waterwheel_deployable
Today
merge from skinviewer_chickencostume_bc_fix
Today
merge from sessionmodal_fixes
Today
merge from vclouds_refl_error_fix
Today
merge from storehero_text_fix
Yesterday
Revert unnecessary changes to GetCloseConnections, HasCloseConnections, and HasConnections that was causing server perf issues
Yesterday
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Yesterday
Merge from terrain_renderer
2 Days Ago
Clamp dungeon layer calculation in NetworkVisiblityGrid.PositionToLayer so there's no index out of bounds exception when entities exist at y >= 1500 If mods want to take advantage of the dungeon layers they can use the ones from 1000-1500, there's more than enough space already
2 Days Ago
Merge: from networkgrid_iterationspeed_changes - Optim: lazy allocate internals of NetworkGroup to save memory (adam.k's findings) Tests: flew around on craggy, opened deep sea and entered-left, printed entity counts of deep sea, shot scientists in the distance
2 Days Ago
merge from render_pipeline_testing (reflection fix)
2 Days Ago
merge from waterwheel_deployable
2 Days Ago
Merge from chainsaw_hotspot_gathering
3 Days Ago
Merge from terrain_renderer
3 Days Ago
Fixing ocean topology floodfill not reaching certain sections behind road crossings
3 Days Ago
Subtract 147512, 147798, 147486, 147475 (networkgrid_iterationspeed_changes)
3 Days Ago
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3 Days Ago
merge from networkgrid_iterationspeed_changes
3 Days Ago
merge from render_pipeline_testing
3 Days Ago
Merge: from networkgrid_iterationspeed_changes - Bugfix: handle more cases of lazy-initted net group subscribers instead of NREing Tests: none, trivial changes
3 Days Ago
Merge: from networkgrid_iterationspeed_changes - Bugfix: avoid NREs from accessing uninitialized subscribers for net groups Tests: booted into craggy with server occlusion and jobs 0, 1, 2, 3 modes
3 Days Ago
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3 Days Ago
Merge: from serverprofiler_filters_april2026 - Update: remove a couple assemblies and utils from being recorded in snapshots to reduce overhead Tests: exported snapshot in Jobs 3 mode and inspected
3 Days Ago
merge fix for increased 2.5gb memory usage on servers
3 Days Ago
merge from waterwheel_deployable
3 Days Ago
merge from waterwheel_deployable
3 Days Ago
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3 Days Ago
Merge: from connections_pool_leak_fix - Bugfix for leaking List<Connections> Tests: ran around on craggy and checked print_memory showed low max value
3 Days Ago
Merge from terrain_renderer
3 Days Ago
Merge from 3p_spectator_improvements
4 Days Ago
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4 Days Ago
merge from waterwheel_deployable
4 Days Ago
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5 Days Ago
merge from automated_testing
5 Days Ago
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5 Days Ago
merge from new_console-ui
5 Days Ago
Merge from paint_pool_fix2
5 Days Ago
Merge from travelling_vendor_nre_fix