reporust_rebootcancel

124,378 Commits over 4,171 Days - 1.24cph!

46 Minutes Ago
Add a hash of the map URL to the map download cache file name to prevent file name collisions Delete cached map and redownload when the version or checksum doesn't match what was expecfed
1 Hour Ago
pt_boat_gameplay -> naval_update
1 Hour Ago
We are moving! Fuel storage Item storage
1 Hour Ago
Adjust water plane points for PID
1 Hour Ago
Fix engine access Place mount points properly
1 Hour Ago
Added working compass to the PT Boat Fix error on the RHIB Visuals (happens when added to a PT Boat)
1 Hour Ago
Add AI support to the new PT Boat
1 Hour Ago
Higher HP than RHIB Slower than RHIB Setup test item
1 Hour Ago
merge from main
2 Hours Ago
Engine speed adjustments Setup dual propellers
2 Hours Ago
RHIB throttle animation can now support left or right side PT boat requires right sided throttle animation
2 Hours Ago
Flag when textures are using an uncompressed format in the texture import analyzer tool
2 Hours Ago
merge from fix_texture_analyzer_npot -> main
3 Hours Ago
scientist_boat_ai -> naval_update
3 Hours Ago
Enabled mipmaps on all atlased, need to review if they all need it later
3 Hours Ago
More Waterworld map obstacles
3 Hours Ago
Remove resolution field - not used Standard RHIB cleanup
3 Hours Ago
Rewrite steer force system again (third times the charm) Boat position is merged with desired directional point before application Manifest
3 Hours Ago
`Find Uncompressed Textures` tool will now flag textures that have texture compression "enabled" except it's disabled due to the texture not being a power of 2 - will flag with big yellow prefix text in console that the texture is uncompressed due to not being a power of 2 + having mipmaps enabled - will include in the sum of texture memory being used by uncompressed textures
3 Hours Ago
Store page overlay are now using sprites instead of textures Converted all pages
3 Hours Ago
Store steam DLC atlases
3 Hours Ago
merge from cargo_oilrig_path_fix
3 Hours Ago
Applied 131183 in the correct branch - Make sure to not ignore non terrain colliders that aren’t oil rigs when generating the path
3 Hours Ago
merge from main
3 Hours Ago
merge from store_atlases/coverimage
4 Hours Ago
Frontier atlas
4 Hours Ago
Added support for sprite in CoverImage, fixes messed up UVs when using atlases
4 Hours Ago
Enable sprite packing on build
4 Hours Ago
M15 pistol (50MB)
5 Hours Ago
Exclude pack brandings assets from atlases, they need alpha and dont need to be POT Some fixes
5 Hours Ago
Cleanup, compile errors
5 Hours Ago
Packed all the store media assets in POT atlases so they can be compressed as expected Disabled mip maps on some media assets that do not need it (fixed size)
5 Hours Ago
Seek out targets that attack us eg if you're attacked by someone then set them as the target
5 Hours Ago
Move up #IF CLIENT
5 Hours Ago
Codegen
5 Hours Ago
Add ai data to all rhibs
5 Hours Ago
Delete old mannequin folder - clone of the store mannequin folder under `TwitchDrops/` but unreferenced everywhere
6 Hours Ago
fix rotatable painting socket angle values
Today
Piper nigrum vines (27MB)
Today
Decor DLC wallpaper (42MB)
Today
Pilot ejector seat occlusion and normals (12MB)
Today
Pilot hazmat (120MB, though unsure how many textures were used in end product)
Today
Coconut gloves (20MB)
Today
Coconut torso armor (25MB)
Today
Enable streaming on mannequin textures (16MB)
Today
merge from menu_optims
Today
merge from menu_optims
Today
merge from hackweek_crosshair_customization
Today
Fix crosshair rendering below scope overlays
Today
Fixed virtual scrolls not building correctly during warmup because of the disabled scrollrects