reporust_rebootcancel

130,181 Commits over 4,232 Days - 1.28cph!

32 Minutes Ago
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1 Hour Ago
very wip test
1 Hour Ago
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1 Hour Ago
santa_prop(scientist) repose
1 Hour Ago
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1 Hour Ago
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1 Hour Ago
Missed file
1 Hour Ago
local BBS pos/rot change as part of larger wip changes
1 Hour Ago
Pilot hazmat repose
1 Hour Ago
tweaked heart balloon text position
1 Hour Ago
Cleaned out baked digital counter from the textures.
1 Hour Ago
made metallic version of single balloon that doesnt use SSS
2 Hours Ago
Fixed zipline editor NRE caused by floating city 4
3 Hours Ago
Krieg Hazmat pose
3 Hours Ago
merge from naval_update
3 Hours Ago
removed redundant w_blueprint prefab
3 Hours Ago
removed old textures/mats to avoid confusion
3 Hours Ago
updated anims to fix clipping issues
3 Hours Ago
Add serialization for lastEditLocalPos and lastEditLocalRot. Should allow copy pasted boats to dock & edit without fucking up. Also gonna need it for future changes. Protobuf gen.
3 Hours Ago
Added map marker to show the deep sea exit, when in the deep sea (placeholder styling)
4 Hours Ago
Boat planner - Set up viewmodel - Set up dropped worldmodel - prefab updates
4 Hours Ago
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4 Hours Ago
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4 Hours Ago
Kick hazmat repose
4 Hours Ago
merge from boat_building
4 Hours Ago
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4 Hours Ago
Sunglasses repose
4 Hours Ago
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4 Hours Ago
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5 Hours Ago
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5 Hours Ago
Hide boat building UI if there's a finished boat.
5 Hours Ago
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5 Hours Ago
Added tactical gloves
5 Hours Ago
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5 Hours Ago
naval_update -> scientist_boat_ai
5 Hours Ago
Anyone authd to the wheel ca now demolish blocks (usual rules apply)
5 Hours Ago
Add head animation support to the cannon - Support local offset - Setup with default 50 cal reload animation for now
5 Hours Ago
Restored TwitchdropsTransformGroupManager
5 Hours Ago
merge from main
5 Hours Ago
merge from skinviewer_tacticalgloves
6 Hours Ago
Fixing skinning for 50 cal left mesh
6 Hours Ago
Frontier Hazmat repose
6 Hours Ago
Added tactical gloves skin viewer model
6 Hours Ago
Updated skin viewer road sign gloves model (fixes the missing back faces)
6 Hours Ago
Deleted old folder (cant do it in a single commit because plastic)
6 Hours Ago
Moved all the skin viewer custom meshes into the skin viewer folder
6 Hours Ago
Enable repair on cannons
Today
Check if boat can be edited before dock and edit
turretsv2 -> naval_update 🎉
Compile fixes for shared aiming method