reporust_rebootcancel

134,419 Commits over 4,293 Days - 1.30cph!

19 Minutes Ago
Shader preset balancing pass
24 Minutes Ago
Subtract 141985 (merge from client_parenting_callback_fix)
24 Minutes Ago
Merge from naval_update
1 Hour Ago
Rename a cannon collider to fix duplicate warning
1 Hour Ago
Fully cancel pt boat turret reload if someone jumps off whilst its reloading
1 Hour Ago
Merge from naval_update
1 Hour Ago
Merge from deesea_alarm_component_remove
1 Hour Ago
Commit dev.sand.mat because it's always popping up
1 Hour Ago
Remove sussy muzzle flash effect on deep sea alarm effect prefabs
1 Hour Ago
main gesture set and rps anim updates
1 Hour Ago
Merge from analytics_warning_fix
1 Hour Ago
Fix unreachable code causing compiler warning in AnalyticsManager
1 Hour Ago
Merge from naval_update
1 Hour Ago
Merge from naval_missions
1 Hour Ago
Fix error when speaking to a NPC to complete a mission if that mission has no rewards General cleanup of associated code
2 Hours Ago
Merge from main
2 Hours Ago
Updating skinning for horse costume
2 Hours Ago
merge from non_convex_col_cleanup
2 Hours Ago
added comment comp to sign
2 Hours Ago
large banner sign pole as convex hull set
3 Hours Ago
Added Vehicle_large to groundwatch and sockets for ornate, shutter and light up frames so they are deployable on boats
3 Hours Ago
Fix a log message
3 Hours Ago
Merge from main
3 Hours Ago
Added a way to run all shadow preset performance tests via the custom editor window or via ConVars
3 Hours Ago
merge from main
3 Hours Ago
merge from indirect_instancing
3 Hours Ago
rebase on /main
3 Hours Ago
bbq workshop camera position
4 Hours Ago
Fixed one more docks barrel
4 Hours Ago
Merge from naval_update
4 Hours Ago
Merge from main
4 Hours Ago
beanbags as generated convex hull set
4 Hours Ago
wooden window shutters as primitives
4 Hours Ago
Merge from naval_update
4 Hours Ago
Array size check for ReceiveFogOfWarImages
4 Hours Ago
creation gibs gib replacement update
4 Hours Ago
floor and wall frame models and prefabs
4 Hours Ago
easel colliders
5 Hours Ago
First pass on redo shot hotkey, mostly working with a couple of bugs stil to work out
6 Hours Ago
crypt building skin prefabs, building grade
Today
merge from save281 - staging wipe
Today
network++ save++ persistance++
Today
Added support for loading a cfg file per shot in a demo The cfg file needs to be the same filename/path as the shot but it should have a .cfg extension
Today
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Today
Added a Load demo checkbox on GameSetup, allows you to load directly into the specified demo after hitting play Updated test.dem, the old one had a bunch of missing entities
Today
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Today
Merge from naval_update
Today
Merge from main
Today
Added specific error message for not placing engine on boat hull Added specific error message for entities that aren't allowed on a boat
Today
merge from main/naval_update/boat_steering_creaks