1,213 Commits over 911 Days - 0.06cph!
modified intro for the game mode display stuff
setup button for unit healthbar
tweak UI position/ canvas group stuff/ anim
updating turn timer, end turn button frame , with animation and script related to it
fix end turn button
tweak menu WIP
tweak unit health button
set unit health color stuff, shatter effect, particle,animation etc...
setup new mini unit frame with anim/texture etc
tweak mini unit frame hover speed and in range color
updating new capture point / texture/material/ curve text script etc
adding some particle fx to the capture point
change WIP menu to look fine in stand alone version
update scolling bar background color in menu
adding number to unit health frame, wip game mode icon stuff, highlight new icon prefab etc...
adding what's new screenshot
fix animation and alpha transition for low framerate
replace text with text meshpro for the what's new panel, fix for the size lerp on the feature panels, color tweak
tweak intro anim to avoid unit mouse over problem
replacing more text with text mesh pro
fix merge tooltip button error (I hope~)
more text mesh pro switch
fix emote bubble placement
tweak match history color, text mesh pro replacement
fix player profile button sorting with option widow
adjust kill feed row spacing
kill feed tweak and some cleanup
tweak health bar unit shatter effect
adding icon font
adding WIP attack info on unit panel
adding UI extentions
updating text mesh pro
optimizing player panel/cleanup anim/ tweak
fixed intro anim not playing animation on player panel
very WIP squad editor stuff
fixed scene with loadout UI stuff?
more WIP squad editor UI stuff
still more WIP loadout UI
update Squad editor, over UI camera stuff
disabling loadout in main scene
fixing UI intro anim for consecutive match, adding the battle UI fading during the outcome while I was at it
WIP healer model
cleanup some unit skinning/ rig
adjust metalic map on shooter, burner, slasher
rerender icons
finally got the unit portrait render properly working with Idle anim for both team
updated unit gloss map and portrait
update healer model/texture
fix unit panel display
Fix play AI button in menu
update healer model/texture/anim/controller WIP
update render icon stuff removing useless properties for the idle state in the unit definition
update healer controller/animation WIP
adding easing to unit move/rotation
renaming 'pitch' parameter to 'move' for clarity
commit to update to last rev