567 Commits over 578 Days - 0.04cph!
FOR FUCK SAKE glue impact colour
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FOR FUCK SAKE glue projectile particle and player effect
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FOR FUCK SAKE graphic setting, adding shader to the build
FOR FUCK SAKE reactivating image effect
FOR FUCK SAKE attempt to fix everything at the same time!
FOR FUCK SAKE fixing stars.....and clouds
FOR FUCK SAKE attemps to fix background
FOR FUCK SAKE applied script on camera reverted version prefab
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FOR FUCK SAKE shader and image effect big optim
FOR FUCK SAKE try to fix player material crash problem
FOR FUCK SAKE glow on burner as the script make the glow selective on the different body part
FOR FUCK SAKE player ship textures
FOR FUCK SAKE burner glow map and material
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FOR FUCK SAKE added missing shader to the loaded shader array
FOR FUCK SAKE tweaked bouncer gloss to make it easier to read
FOR FUCK SAKE material with glow and mask
FOR FUCK SAKE texture path to mirror the model folder
!A transparent shader
!A bouncer model/texture
FOR FUCK SAKE rework the edge filter, effect is now per material rather than layer based
FOR FUCK SAKE tweaked the main shader to work with all the image effect filters
!A highlight effect (per material)
FOR FUCK SAKE attempt to fix weird error
FOR FUCK SAKE burner and camera prefab for new flame and bloom
FOR FUCK SAKE tweak material
FOR FUCK SAKE updating shaderforge
FOR FUCK SAKE fix collision from a bad commint
FOR FUCK SAKE hit effect and shader change
FOR FUCK SAKE main shader with metalness/gloss/ao map contro,l and effect for states
FOR FUCK SAKE tweak baground shader to make it look more starry and less smoky
FOR FUCK SAKE added fake SSS to the main shader
!A temporary reflection probre update script
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FOR FUCK SAKE turning off env prob rendering ast everyframe/test new background system
FOR FUCK SAKE tweak camera
FOR FUCK SAKE camera prefab : fix crazy flickering glow/fog/background clipping
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FOR FUCK SAKE Switched maya file to FBX/ Added shaderforge standard material
FOR FUCK SAKE shaderforge 1.12