userEzMeowcancel

2,574 Commits over 3,225 Days - 0.03cph!

2 Months Ago
more rail lift tileset stuff
3 Months Ago
adding wip rail lift stuff
3 Months Ago
adding missing tileset (air duct support) and plasterboard textures
5 Months Ago
adding airduct tileset, plasterboard hotspot
5 Months Ago
adding wall/floor tile materials/textures
5 Months Ago
chest material variation and setup Merge branch 'main' of sbox-sausagesurvivors2
5 Months Ago
tweak map and chest material Merge branch 'main' of sbox-sausagesurvivors2
6 Months Ago
map update Merge branch 'main' of sbox-sausagesurvivors2
6 Months Ago
adding new zombie model and basic anim rework animation will look somehow broken on some zombie/anim but it's still playable Merge branch 'main' of sbox-sausagesurvivors2
6 Months Ago
tweaked door textures, adding floor tile and stairs blendable mat/textures
7 Months Ago
adding plaster/brick blendable, adding door assets(model/mat/textures etc) Merge branch 'main' of sbox-assets
7 Months Ago
better temp replacement for the spitter projectile (sprite)
8 Months Ago
floor repaint, enemy texture/color tweak
8 Months Ago
updated map, enemies textures
8 Months Ago
adding fire particle
8 Months Ago
fixing map compile
8 Months Ago
updating fx
8 Months Ago
removed stuff from the map that shouldnt be there
8 Months Ago
adding model and material variation
9 Months Ago
WIP texture/mat
9 Months Ago
WIP projectiles
9 Months Ago
updated item models/textures (still need to assign some of them in the item definition), disabled for as a test
9 Months Ago
adding new barrel model, magnet, tweaked tree, bullet textures
9 Months Ago
adding tree model/mat/texture, tweaked bullet orientation, reduce textures size
10 Months Ago
updated ground texture /material, coin and bullet models
10 Months Ago
adding chain link fence models/textures/material/tileset Merge branch 'master' of sbox Merge branch 'master' of sbox
10 Months Ago
blend concrete tweak
10 Months Ago
brick wall material tweak Merge branch 'master' of sbox
11 Months Ago
adding concrete material variation Merge branch 'master' of sbox Merge branch 'master' of sbox
11 Months Ago
adding concrete hotspot mat/texture, updating bricks texture for tiling continuity Merge branch 'master' of sbox
11 Months Ago
updates vtx color/ prefabs
11 Months Ago
material/prefab updates
1 Year Ago
fixed material?
1 Year Ago
update
1 Year Ago
adding bomb fx
1 Year Ago
update Merge branch 'main' of sbox-bombsaway
1 Year Ago
update map/textures Merge branch 'main' of sbox-bombsaway
1 Year Ago
update textures/arena
1 Year Ago
updating block breakable fx Merge branch 'main' of sbox-bombsaway
1 Year Ago
update gives Merge branch 'main' of sbox-bombsaway
1 Year Ago
add wip art
1 Year Ago
adding decal sources
1 Year Ago
updated source files
1 Year Ago
construct update , lighting , material, vtx color tweak etc...
1 Year Ago
updated textures/materials Merge branch 'master' of sbox
1 Year Ago
updating materials/texture
1 Year Ago
removing test files, updated prefabs
1 Year Ago
updated map
1 Year Ago
tweak model ao proxies, removing redundant prefab (use models instead) Merge branch 'master' of sbox
1 Year Ago
updating map (lightmap optim/fix)