userEzMeowcancel

2,533 Commits over 2,922 Days - 0.04cph!

Today
adding decal sources
Yesterday
updated source files
Yesterday
construct update , lighting , material, vtx color tweak etc...
Yesterday
updated textures/materials Merge branch 'master' of sbox
24 Days Ago
updating materials/texture
30 Days Ago
removing test files, updated prefabs
31 Days Ago
updated map
31 Days Ago
tweak model ao proxies, removing redundant prefab (use models instead) Merge branch 'master' of sbox
50 Days Ago
updating map (lightmap optim/fix)
50 Days Ago
updates props - disabled baking light on some models in prefabs - tweaked lods - fixed normal on some textures - added missing dirt/gloss on dead end texture - tweakes glow on some light textures
53 Days Ago
props updates - disabling baking light on some asset in the prefabs - moved aircon and trash bin breakable piece to embed, adjusted placement/pivot of the gibs - dirt pass on dead end road sign/material - collider/ Lod adjustment Merge branch 'master' of sbox
56 Days Ago
added animation to the aircon assets to replace the map prefabs
57 Days Ago
updated map, fixed broken entities, added car park barrier logic map update added some sewer grid, fixed some mesh gap, disabled breakable lights, tweak fog
57 Days Ago
props update adding rig/ animation to aircon / fix bad naming convention adding meta data for some props tweaked wall_vent LOD tweaked LOD distance on some props to something useful removing old tree model
58 Days Ago
fix normal on pavement material/ asset cleanup Merge branch 'master' of sbox
2 Months Ago
removing test asset Merge branch 'master' of sbox
2 Months Ago
light prefabs tweak, adding missing LOD to some models, model physic setup Merge branch 'master' of sbox
2 Months Ago
pass on the light material (lamp post, ceiling light etc) and prefabs Merge branch 'master' of sbox
2 Months Ago
updating sources
2 Months Ago
fixed cctv_globe/mount mesh orientation and naming, updated physics and prefabs Merge branch 'master' of sbox
3 Months Ago
fixed holes and added LODs to the telegraph pole
3 Months Ago
tweak ad board to have the glass on the grid and reduce z-fight on LODs
3 Months Ago
tweaked bird_spikes LOD2
3 Months Ago
adjusted bird_spikes size to be grid size+ LOD tweak
3 Months Ago
adjust advertising material (compile fix?)
3 Months Ago
more glass material adjustment
3 Months Ago
adding lit version material to advertising board, adjusted LOD geometry Merge branch 'master' of sbox
3 Months Ago
tweak glass materials and advertising_board texture, adding LOD to railing set and tweak lod distances Merge branch 'master' of sbox
3 Months Ago
glass tweak on street light and lamp post
4 Months Ago
fixed advertising board glass position, fixed office desk colliders Merge branch 'master' of sbox
4 Months Ago
fixing hanging frame cable length, fixing parking barrier entities + logic setup
4 Months Ago
cctv_globe, ceiling light glass material tweak
4 Months Ago
fixed fire extinguisher rotation
4 Months Ago
updated glass mats and ad billboard texture
7 Months Ago
updated skyhdr, prefab, moved assets
7 Months Ago
moving asset, updated skybox/textures
7 Months Ago
updated map prefab, materials, models, fx Merge branch 'master' of sbox
7 Months Ago
updated fire extinguisher gibs
8 Months Ago
Revert "fire extinguisher - removed gib" This reverts commit d9b281e6f6f274ceddd6f6db8d86b08d0c24e4fe. Merge branch 'master' of sbox
8 Months Ago
fire extinguisher fx tweak
8 Months Ago
fire extinguisher setup/ fx pass
8 Months Ago
missing textures
8 Months Ago
sign prefab
8 Months Ago
adding mat variation, logo, decal
8 Months Ago
updating/adding art sources
8 Months Ago
file cleanup
8 Months Ago
material fix
8 Months Ago
updated WIP vegetation
8 Months Ago
tweaked materials Merge branch 'master' of sbox
8 Months Ago
WIP vegetation, interior changes, post process fix fix