userEzMeowcancel

2,597 Commits over 3,408 Days - 0.03cph!

31 Days Ago
updated gutter set pieces + lods
35 Days Ago
rain gutter set : adding models, textures, material updated gutter prefab and building
36 Days Ago
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40 Days Ago
kickstand tweak, removed unused sidecar model placeholder
42 Days Ago
merging gibs for sidecar and tricycle (merged the tricycle folder in the process)
42 Days Ago
updated motorbike kickstand skinning, mask texture, and materials setup
43 Days Ago
updated motorbike skinning
45 Days Ago
fixed bike NRE (no skinning on the bike yet)
45 Days Ago
updating motorbike model/texture/mat/lod/gibs
3 Months Ago
bicycle skin, LOD setup and rear wheel split for future setup
3 Months Ago
bicycle LOD0 skining and ik positrion adjustment
3 Months Ago
updating bicycle model
3 Months Ago
adding bike_sidecar prefab and WIP bicycle setup
3 Months Ago
missing kickstand model
3 Months Ago
separated kickstand from the main rig to allow for the sidecar connections
3 Months Ago
updating motorbike temp model/prefab
4 Months Ago
fixed LOD texture
4 Months Ago
adding swing bridge baked lod mat/texture/modell fixed ramp normals....again...(?)
4 Months Ago
adding swing bridge ramp model for harbor 2 removed static ramps and base from the prefab to be in the structure folder fixed normals on the ramp, added lod and collision to the base
4 Months Ago
fixed ramp/bridge mesh overlapping when rotating
4 Months Ago
updated swing bridge
4 Months Ago
missing file
4 Months Ago
swing bridge updatr
8 Months Ago
more rail lift tileset stuff
8 Months Ago
adding wip rail lift stuff
8 Months Ago
adding missing tileset (air duct support) and plasterboard textures
10 Months Ago
adding airduct tileset, plasterboard hotspot
10 Months Ago
adding wall/floor tile materials/textures
10 Months Ago
chest material variation and setup Merge branch 'main' of sbox-sausagesurvivors2
11 Months Ago
tweak map and chest material Merge branch 'main' of sbox-sausagesurvivors2
11 Months Ago
map update Merge branch 'main' of sbox-sausagesurvivors2
11 Months Ago
adding new zombie model and basic anim rework animation will look somehow broken on some zombie/anim but it's still playable Merge branch 'main' of sbox-sausagesurvivors2
11 Months Ago
tweaked door textures, adding floor tile and stairs blendable mat/textures
1 Year Ago
adding plaster/brick blendable, adding door assets(model/mat/textures etc) Merge branch 'main' of sbox-assets
1 Year Ago
better temp replacement for the spitter projectile (sprite)
1 Year Ago
floor repaint, enemy texture/color tweak
1 Year Ago
updated map, enemies textures
1 Year Ago
adding fire particle
1 Year Ago
fixing map compile
1 Year Ago
updating fx
1 Year Ago
removed stuff from the map that shouldnt be there
1 Year Ago
adding model and material variation
1 Year Ago
WIP texture/mat
1 Year Ago
WIP projectiles
1 Year Ago
updated item models/textures (still need to assign some of them in the item definition), disabled for as a test
1 Year Ago
adding new barrel model, magnet, tweaked tree, bullet textures
1 Year Ago
adding tree model/mat/texture, tweaked bullet orientation, reduce textures size
1 Year Ago
updated ground texture /material, coin and bullet models
1 Year Ago
adding chain link fence models/textures/material/tileset Merge branch 'master' of sbox Merge branch 'master' of sbox
1 Year Ago
blend concrete tweak