userFlaviencancel
branchrust_reboot/main/PlayerRigUpdate2cancel

3 Commits over 0 Days - ∞cph!

5 Days Ago
Added mount pose tooltips and headers in the BaseMountable inspector
5 Days Ago
Removed the hack disabling vehicleAimYaw when using the cardgame pose, we now have a setting on the prefabs
5 Days Ago
Added 'Animate Vehicle Aim 360' setting to BaseMountable, toggles the vehicleAimYaw parameter update. It was affecting the mountable idle anim speed. It was not an issue before because our anims were just poses Set to false by default, enabled for rowboat and steering wheel